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("Quality over quantity.") |
(my two cents) |
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***That's OK, I guess... except for the boring camera angle all the way through. Maybe shoot some extra sequences where a flying-shooting Barabas is seen from a static point below, or with an orbiting camera... Also, are the required binary resources available anywhere? --[[User:Geyser|geyser]] 13:11, 4 August 2008 (CEST) | ***That's OK, I guess... except for the boring camera angle all the way through. Maybe shoot some extra sequences where a flying-shooting Barabas is seen from a static point below, or with an orbiting camera... Also, are the required binary resources available anywhere? --[[User:Geyser|geyser]] 13:11, 4 August 2008 (CEST) | ||
****Well, we do need the binary resources. Personally, I think that the few seconds where Barabus flies while shooting at the Striker is useable and if we're going to show ''half'' the stuff in this list, we only have a few seconds for each feature, so more footage is not needed. My concern is more a matter of video quality, because that footage is not going to cut it. So if I get the resources, I will record something myself at high quality. --[[User:Iritscen|Iritscen]] 14:45, 4 August 2008 (CEST) | ****Well, we do need the binary resources. Personally, I think that the few seconds where Barabus flies while shooting at the Striker is useable and if we're going to show ''half'' the stuff in this list, we only have a few seconds for each feature, so more footage is not needed. My concern is more a matter of video quality, because that footage is not going to cut it. So if I get the resources, I will record something myself at high quality. --[[User:Iritscen|Iritscen]] 14:45, 4 August 2008 (CEST) | ||
[http://loser.oni2.net/Junkyard/Barabus_jetpack.rar HERE] is alpha stage of jetpacking Barabus. Use at own risk (seriously, I don't know what it will do on your machine). Included also my version of Barabus's regeneration particles. | |||
**sniper scope (shooting remote targets from crouching or prone poses) | **sniper scope (shooting remote targets from crouching or prone poses) | ||
**kangaroo and marypoppins cheats, dev mode teleportation and cam fun | **kangaroo and marypoppins cheats, dev mode teleportation and cam fun | ||
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(I'm not sure this can be visually stunning and NOLTT-friendly... depends a lot on the setting) | (I'm not sure this can be visually stunning and NOLTT-friendly... depends a lot on the setting) | ||
**"butt-touching sensor" ***pleeeeeeease***, not in the Warehouse! | **"butt-touching sensor" ***pleeeeeeease***, not in the Warehouse! | ||
:Don't worry, as this won't be in trailer (my opinion). REASON: You can't recognize it, in video it looks like you made some noise, not like you touched enemy. Leave this for in-game experience ^_^ | |||
**"dead comrade" please make the patrol discover the corpse around a corner (for a more credible "surprise"), preferably showing the player on-screen (hidden from the patrol, but visible to the camera) for a better effect | **"dead comrade" please make the patrol discover the corpse around a corner (for a more credible "surprise"), preferably showing the player on-screen (hidden from the patrol, but visible to the camera) for a better effect | ||
[http://loser.oni2.net/Junkyard/Pro_Iritscena.rar HERE] is what I gave to Iritscen, OUP format. Scene is in TCTF building, copfem discovers guy you killed in room behind doors near her patrol path (you have to kill him manually ^_-), she observes for a while then calls backup. | |||
** "dead comrade too" make one of the patrol guys run away (call for backup, sound alarm, whatever) while the other one guards the dead body | ** "dead comrade too" make one of the patrol guys run away (call for backup, sound alarm, whatever) while the other one guards the dead body | ||
**AI stopping to fight off the player shortly before reaching an alarm console, then resuming the run once the player is stunned (the bastard has a VDG, of course) | **AI stopping to fight off the player shortly before reaching an alarm console, then resuming the run once the player is stunned (the bastard has a VDG, of course) |
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