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AE:New weapons: Difference between revisions

→‎w18_asr Assault Rifle: updated to geyser's version
(Some more weapons and taking a break)
(→‎w18_asr Assault Rifle: updated to geyser's version)
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==w18_asr Assault Rifle==
==w18_asr2 Assault Rifle==
;Files
;Files
:http://edt.oni2.net/AE_Files/w18_asr.zip
:http://geyser.oni2.net/edition/weapons/w18_asr2.zip
:File contains .oni  files.
:File contains .oni  files.


http://edt.oni2.net/AE_Files/w18_asr1.jpg
http://wiki.oni2.net/w/images/6/68/Importing_weapons_RIGHT.png


;Comments
;Comments
:geyser fixed the texture issue and 3D mesh. (He's much better at modeling than I will ever be) --[[User:EdT|EdT]] 22:47, 4 August 2008 (CEST)
:Primary fire is Chaingun, secondary fire is grenades --Ed
:Primary fire is Chaingun, secondary fire is grenades --Ed
:One Halo rip too many? --[[User:Geyser|geyser]] 05:27, 31 July 2008 (CEST)
:One Halo rip too many? --[[User:Geyser|geyser]] 05:27, 31 July 2008 (CEST)
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:::As for the excessive deadliness, of course any enemy wielding this is a virtual subboss. No problem with that. --[[User:Geyser|geyser]] 10:58, 31 July 2008 (CEST)
:::As for the excessive deadliness, of course any enemy wielding this is a virtual subboss. No problem with that. --[[User:Geyser|geyser]] 10:58, 31 July 2008 (CEST)
:::It just needs to be balanced a bit in terms of ammunition and reloading time. I'd also scrap the grenades. --[[User:Geyser|geyser]] 10:58, 31 July 2008 (CEST)
:::It just needs to be balanced a bit in terms of ammunition and reloading time. I'd also scrap the grenades. --[[User:Geyser|geyser]] 10:58, 31 July 2008 (CEST)


==w19_shg Shotgun==
==w19_shg Shotgun==
830

edits