5,389
edits
(→w18_asr Assault Rifle: updated to geyser's version) |
(→w18_asr2 Assault Rifle: and i didn't completely fix it; missed a triangle :P) |
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:::As for the excessive deadliness, of course any enemy wielding this is a virtual subboss. No problem with that. --[[User:Geyser|geyser]] 10:58, 31 July 2008 (CEST) | :::As for the excessive deadliness, of course any enemy wielding this is a virtual subboss. No problem with that. --[[User:Geyser|geyser]] 10:58, 31 July 2008 (CEST) | ||
:::It just needs to be balanced a bit in terms of ammunition and reloading time. I'd also scrap the grenades. --[[User:Geyser|geyser]] 10:58, 31 July 2008 (CEST) | :::It just needs to be balanced a bit in terms of ammunition and reloading time. I'd also scrap the grenades. --[[User:Geyser|geyser]] 10:58, 31 July 2008 (CEST) | ||
:Ed, I have a question. Where did you get the mesh/texture, and what did you process the mesh with (triangulation? in what 3D tool?) --[[User:Geyser|geyser]] 00:07, 5 August 2008 (CEST) | |||
==w19_shg Shotgun== | ==w19_shg Shotgun== |