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AE:New weapons: Difference between revisions

→‎w18_asr2 Assault Rifle: and i didn't completely fix it; missed a triangle :P
(→‎w18_asr Assault Rifle: updated to geyser's version)
(→‎w18_asr2 Assault Rifle: and i didn't completely fix it; missed a triangle :P)
Line 59: Line 59:
:::As for the excessive deadliness, of course any enemy wielding this is a virtual subboss. No problem with that. --[[User:Geyser|geyser]] 10:58, 31 July 2008 (CEST)
:::As for the excessive deadliness, of course any enemy wielding this is a virtual subboss. No problem with that. --[[User:Geyser|geyser]] 10:58, 31 July 2008 (CEST)
:::It just needs to be balanced a bit in terms of ammunition and reloading time. I'd also scrap the grenades. --[[User:Geyser|geyser]] 10:58, 31 July 2008 (CEST)
:::It just needs to be balanced a bit in terms of ammunition and reloading time. I'd also scrap the grenades. --[[User:Geyser|geyser]] 10:58, 31 July 2008 (CEST)
:Ed, I have a question. Where did you get the mesh/texture, and what did you process the mesh with (triangulation? in what 3D tool?) --[[User:Geyser|geyser]] 00:07, 5 August 2008 (CEST)


==w19_shg Shotgun==
==w19_shg Shotgun==