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(→ultra-quick "slideshows": Like this?) |
(Bunch of videos, you said I can so I did ^_^) |
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====fighting doppelgänger Mukades==== | ====fighting doppelgänger Mukades==== | ||
*[http://loser.oni2.net/Junkyard/Mukade_clones.rar HERE] is rar which contains scripts&files for doppelganger fight. Apply, then play rooftops, last savepoint. Good luck, take some footage and then try to defeat him, if you can ^_^. --[[User:Loser|Loser]] 11:19, 5 August 2008 (CEST) | *[http://loser.oni2.net/Junkyard/Mukade_clones.rar HERE] is rar which contains scripts&files for doppelganger fight. Apply, then play rooftops, last savepoint. Good luck, take some footage and then try to defeat him, if you can ^_^. --[[User:Loser|Loser]] 11:19, 5 August 2008 (CEST) | ||
*Thanks for the doppelgänger stuff (please don't delete anything from your account unless alloc or I tell you to; broken links suck ^_^) --[[User:Geyser|geyser]] 19:57, 5 August 2008 (CEST) | *Thanks for the doppelgänger stuff (please don't delete anything from your account unless alloc or I tell you to; broken links suck ^_^) --[[User:Geyser|geyser]] 19:57, 5 August 2008 (CEST) | ||
*The WMV format is good enough at least for the placeholder trailer I have in mind: I'll be piecing stuff together in WMM, with a focus on timing and scene dynamics; eventually, either the trailer will provide a guideline for a better-quality trailer, or it can be released on its own as a last resort: of course WMM's text and video effects suck, but its straightforward workflow sorta meets my needs. So, go ahead and upload footage in 640x480 WMV, it will be put to good use if it's awesome enough (e.g., for Mukade, try and record a few seconds from a fixed camera). --[[User:Geyser|geyser]] 19:57, 5 August 2008 (CEST) | *The WMV format is good enough at least for the placeholder trailer I have in mind: I'll be piecing stuff together in WMM, with a focus on timing and scene dynamics; eventually, either the trailer will provide a guideline for a better-quality trailer, or it can be released on its own as a last resort: of course WMM's text and video effects suck, but its straightforward workflow sorta meets my needs. So, go ahead and upload footage in 640x480 WMV, it will be put to good use if it's awesome enough (e.g., for Mukade, try and record a few seconds from a fixed camera). --[[User:Geyser|geyser]] 19:57, 5 August 2008 (CEST) | ||
*There might be a problem with the FRAPS watermark. I encourage you to use Taksi to record the AVI (this implies further losses, but some codecs offer a decent compromise; see, e.g., Tracker's recommendations as for recording Oni On Time). --[[User:Geyser|geyser]] 19:57, 5 August 2008 (CEST) | *There might be a problem with the FRAPS watermark. I encourage you to use Taksi to record the AVI (this implies further losses, but some codecs offer a decent compromise; see, e.g., Tracker's recommendations as for recording Oni On Time). --[[User:Geyser|geyser]] 19:57, 5 August 2008 (CEST) | ||
*[http://loser.oni2.net/Temporary/Doppelganger_Mukade-fight.wmv HERE] is video of Doppelganger Mukade fight, I tried to make it so you can see him cloning+lots of teleportations. Surprisingly Mukade behaves quite as if he actually KNEW he has clones. After cloning process, he often cloaks himself and then he stays in range and only observes. Bastard ^_^. And fuel for funny scenes - [http://loser.oni2.net/Temporary/Doppelganger_Mukade-Pure_AI2_pwnage.wmv HERE] is what actually happened on its own, I was not "helping them" to kick my @$$, they did on their own with joy and I just stared in awe ^_^. --[[User:Loser|Loser]] 16:53, 9 August 2008 (CEST) | |||
====modded parkouring==== | ====modded parkouring==== | ||
*See: http://loser.oni2.net/Videos/parkour.wmv --EdT | *See: http://loser.oni2.net/Videos/parkour.wmv --EdT | ||
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***[http://loser.oni2.net/Junkyard/Pro_Iritscena.rar HERE] is what I gave to Iritscen, OUP format. Scene is in TCTF building, copfem discovers guy you killed in room behind doors near her patrol path (you have to kill him manually ^_-), she observes for a while then calls backup. | ***[http://loser.oni2.net/Junkyard/Pro_Iritscena.rar HERE] is what I gave to Iritscen, OUP format. Scene is in TCTF building, copfem discovers guy you killed in room behind doors near her patrol path (you have to kill him manually ^_-), she observes for a while then calls backup. | ||
***I've read that but haven't tested it yet. "Observes for a while" doesn't sound good. The trailer is upbeat, so the fewer pauses, the better. If there are two patrolmen, one can scan the surroundings while the other runs/calls for backup right away (see below). And what's that crap with having to kill guys manually? ^_^ --[[User:Geyser|geyser]] 16:42, 4 August 2008 (CEST) | ***I've read that but haven't tested it yet. "Observes for a while" doesn't sound good. The trailer is upbeat, so the fewer pauses, the better. If there are two patrolmen, one can scan the surroundings while the other runs/calls for backup right away (see below). And what's that crap with having to kill guys manually? ^_^ --[[User:Geyser|geyser]] 16:42, 4 August 2008 (CEST) | ||
***[http://loser.oni2.net/Temporary/Dead_comrade_alarm.wmv VIDEO] of my dead comrade alarm scene --[[User:Loser|Loser]] 16:53, 9 August 2008 (CEST) | |||
** "dead comrade too" make one of the patrol guys run away (call for backup, sound alarm, whatever) while the other one guards the dead body | ** "dead comrade too" make one of the patrol guys run away (call for backup, sound alarm, whatever) while the other one guards the dead body | ||
**AI stopping to fight off the player shortly before reaching an alarm console, then resuming the run once the player is stunned (the bastard has a VDG, of course) | **AI stopping to fight off the player shortly before reaching an alarm console, then resuming the run once the player is stunned (the bastard has a VDG, of course) |
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