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:geyser, is there a way to get the members from the Russian Oni forum involved with the AE Trailer and other aspects of AE? It seems we need more help with getting the video clips made.  Currently, I'm only able to spend a short time on the computer, this shoulder injury makes it painful to work on the computer, so I can't do much.  [[User:EdT|EdT]] 07:09, 12 August 2008 (CEST)
:geyser, is there a way to get the members from the Russian Oni forum involved with the AE Trailer and other aspects of AE? It seems we need more help with getting the video clips made.  Currently, I'm only able to spend a short time on the computer, this shoulder injury makes it painful to work on the computer, so I can't do much.  [[User:EdT|EdT]] 07:09, 12 August 2008 (CEST)
:I've been in contact with the OniMia community all along (actually posting there). The placeholder texture for the DeLorean was also made by a fellow Russian (Ricker a.k.a. Iritscen.ru ^_^). There is a good artist who's seriously looking into texturing, and a couple of fluent modders. The problem is that those few fluent modders (who are apparently the only people capable of authoring something awesome ''or'' showcasing it in an awesome-looking way), those guys typically can't be told to sit down and "script something awesome", because they work on inspiration, and fail to be inspired by the trailer's "roadmap" for some reason... But heck, since we're all certified procrastinators, it makes sense that people tend to avoid responsibility ''and'' tangible results, continually losing focus: just who in the community is ''concentrating'' on trailer content right now? No surprises here. Ultimately, the only way to get anyone to "do what's necessary" seems to be for ''me'' to nag them into it personally (as in relentless IM or forum spam), and I clearly have only this much time to spend on "coaching" fellow gurus. Perhaps it would help motivate people "spontaneously" if a couple of truly awesome scenes were already edited for or into the trailer draft, setting the tone for scene dynamics, creativity and all that. But the sad truth of all this is that it's unlikely that we'll meet the deadline unless I sit down for a day and record 75% of the required footage myself. That's OK, though, because the editors of the Septagonal Gazette have been uncooperative, and the public awareness of the Edition is still nil.
:I've been in contact with the OniMia community all along (actually posting there). The placeholder texture for the DeLorean was made by a fellow Russian (Ricker a.k.a. Iritscen.ru ^_^). There is a good artist (SeverED) who's seriously looking into texturing, and a couple of fluent modders. The problem is that those few fluent modders (who are apparently the ''only'' people capable of authoring something awesome ''or'' showcasing it in an awesome-looking way), those guys typically can't be told to sit down and "script something awesome", because they work on inspiration, and fail to be inspired by the trailer's "roadmap" for some reason... But heck, since we're all certified procrastinators, it makes sense that people tend to avoid responsibility ''and'' tangible results, continually losing focus: just who in the community is ''concentrating'' on trailer content right now? No surprises here. Ultimately, the only way to get anyone to "do what's necessary" seems to be for ''me'' to nag them into it personally (as in relentless IM or forum spam), and I clearly have only ''this'' much time to spend on "coaching" fellow gurus. Perhaps it would help motivate people "spontaneously" if a couple of truly awesome scenes were already edited for or into the trailer draft, setting the tone for scene dynamics, creativity and all that. But the sad truth of all this is that it's unlikely that we'll meet the deadline unless I sit down for a day and record 75% of the required footage myself. That's OK, though, because the editors of the Septagonal Gazette have been uncooperative, and the public awareness of the Edition is still nil.
::[[User:Geyser|geyser]] 12:44, 12 August 2008 (CEST)
::[[User:Geyser|geyser]] 12:44, 12 August 2008 (CEST)