19,584
edits
m (→massive OTA gameplay: forgot to sign) |
(→Alarm logic: I'm sticking a fork in it) |
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**group of AI noticing you after you engage one of its members (even if they can't see each other; again the camera work is essential) | **group of AI noticing you after you engage one of its members (even if they can't see each other; again the camera work is essential) | ||
**large group of ninja (supposedly alerted) surrounding and overwhelming the player | **large group of ninja (supposedly alerted) surrounding and overwhelming the player | ||
**... | |||
**I'm going to go ahead and say that the only video we need now is of someone feeling Konoko behind them as she sneaks up. I have Loser's dead-comrade-alarm vid and have incorporated it into the trailer draft, and the rest here is not going to add a lot more substantive value to the trailer, aside from the afore-mentioned feature. Better to focus on other AE features first, at least, then look at this section's list again. --[[User:Iritscen|Iritscen]] 00:06, 15 August 2008 (CEST) | |||
===Modding tools=== | ===Modding tools=== |