AE:Trailer: Difference between revisions

→‎Alarm logic: I'm sticking a fork in it
m (→‎massive OTA gameplay: forgot to sign)
(→‎Alarm logic: I'm sticking a fork in it)
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**group of AI noticing you after you engage one of its members (even if they can't see each other; again the camera work is essential)
**group of AI noticing you after you engage one of its members (even if they can't see each other; again the camera work is essential)
**large group of ninja (supposedly alerted) surrounding and overwhelming the player
**large group of ninja (supposedly alerted) surrounding and overwhelming the player
**...
 
**I'm going to go ahead and say that the only video we need now is of someone feeling Konoko behind them as she sneaks up. I have Loser's dead-comrade-alarm vid and have incorporated it into the trailer draft, and the rest here is not going to add a lot more substantive value to the trailer, aside from the afore-mentioned feature. Better to focus on other AE features first, at least, then look at this section's list again. --[[User:Iritscen|Iritscen]] 00:06, 15 August 2008 (CEST)


===Modding tools===
===Modding tools===