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AE:Trailer: Difference between revisions

484 bytes removed ,  19 August 2008
→‎Alarm logic: removing my comment
(→‎Developer mode: one day people wll get tired of Bullet Time... but not for a long while)
(→‎Alarm logic: removing my comment)
Line 215: Line 215:
*group of AI noticing you after you engage one of its members (even if they can't see each other; again the camera work is essential)
*group of AI noticing you after you engage one of its members (even if they can't see each other; again the camera work is essential)
*large group of ninja (supposedly alerted) surrounding and overwhelming the player
*large group of ninja (supposedly alerted) surrounding and overwhelming the player
I'm going to go ahead and say that the only video we need now is of someone feeling Konoko behind them as she sneaks up. I have Loser's dead-comrade-alarm vid and have incorporated it into the trailer draft, and the rest here is not going to add a lot more substantive value to the trailer, aside from the afore-mentioned feature. Better to focus on other AE features first, at least, then look at this section's list again. --[[User:Iritscen|Iritscen]] 00:06, 15 August 2008 (CEST)


===Modding tools===
===Modding tools===