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{{OBD_File_Header | type=AISA | prev=AGQR | next=AITR | name=AI Character Setup Array | family=Level | desc=The '''AISA''' file | {{OBD_File_Header | type=AISA | prev=AGQR | next=AITR | name=AI Character Setup Array | family=Level | desc=The '''AISA''' file is semi-obsolete. It originally contained some of the basic and useful information on a particular instance of a type of enemy. This file's function was replaced by the much more sophisticated [[OBJC]] file type, but AISA was then re-purposed for cutscene characters. | align=center}} | ||