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OBD:AISA: Difference between revisions

368 bytes added ,  27 August 2008
correct me if I'm wrong (CMIIW)
m (wee typo)
(correct me if I'm wrong (CMIIW))
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{{OBD_File_Header | type=AISA | prev=AGQR | next=AITR | name=AI Character Setup Array | family=Level | align=center}}
{{OBD_File_Header | type=AISA | prev=AGQR | next=AITR | name=AI Character Setup Array | family=Level | desc=The '''AISA''' file contains some of the most basic and useful information on a particular instance of a type of enemy. For instance, each green Striker on a level of Oni would have their own AISA instance. This is where the official internal name of the character is set (used in scripting), their team, what flag they spawn at, what weapon they possess, etc. | align=center}}