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==Final levels== | ==Final levels== | ||
There are a few snapshots from the 1999 trailer worth adding... soon... | |||
===Syndicate Warehouse=== | ===Syndicate Warehouse=== | ||
There are 15 hidden doors there. When revealed, they turn this very linear level into a completely non-linear structure (more like a real warehouse). | There are 15 hidden doors there. When revealed, they turn this very linear level into a completely non-linear structure (more like a real warehouse). | ||
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|[http://www6.fh-eberswalde.de/user/dkriesch/onistuff/subfold/oldpics/pic38.htm http://geyser.oni2.net/genesis/screenshots/_oni_38.jpg] | |[http://www6.fh-eberswalde.de/user/dkriesch/onistuff/subfold/oldpics/pic38.htm http://geyser.oni2.net/genesis/screenshots/_oni_38.jpg] | ||
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On second thought, number 2 is tricky. Could be part of an early TCTF HQ level. | |||
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The elevator was initially ''between'' the two sets of ramps. In the first pictures (rendered from an editor), solid floors have a lively pattern, and ramps are transparent. In the last picture (looks like ingame quality), the ramps have really nice railings (I wish they'd kept them) and the lighting is nice, too. | The elevator was initially ''between'' the two sets of ramps. In the first pictures (rendered from an editor), solid floors have a lively pattern, and ramps are transparent. In the last picture (looks like ingame quality), the ramps have really nice railings (I wish they'd kept them) and the lighting is nice, too. | ||
The "V" structures at the ceiling are gone now, and the layout of the rooms on either side is different, too. | |||
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===Regional State Building=== | ===Regional State Building=== | ||
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==Pre-beta levels== | ==Pre-beta levels== | ||
The E3 1998 trailer takes place in a Syndicate Warehouse that has nothing to do with the final one. | The E3 1998 trailer takes place in a Syndicate Warehouse that has nothing to do with the final one. |