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AE talk:Combat system: Difference between revisions

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Separate question that came up on another wiki page: have you fixed the MURCOMthrow_fw bug (where the legbreaker doesn't always play the right animation?) --[[User:Iritscen|Iritscen]] 14:13, 20 September 2008 (CEST)
Separate question that came up on another wiki page: have you fixed the MURCOMthrow_fw bug (where the legbreaker doesn't always play the right animation?) --[[User:Iritscen|Iritscen]] 14:13, 20 September 2008 (CEST)
:In this version of throws, this bug is gone. BTW, do you know that this bug (wrong animation played) appeared also in vanilla Oni? It was different throw and it was not that frequent. Can you gess it?
:In this version of throws, this bug is gone. BTW, do you know that this bug (wrong animation played) appeared also in vanilla Oni? It was different throw and it was not that frequent. Can you gess it?
::Are you referring to Konoko's Backbreaker, which magically attracts more enemies if they come in from behind her while she'd doing it? --[[User:Iritscen|Iritscen]] 17:57, 20 September 2008 (CEST)
::Are you referring to Konoko's Backbreaker, which magically attracts more enemies if they come in from behind her while she's doing it? --[[User:Iritscen|Iritscen]] 17:57, 20 September 2008 (CEST)