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:::Maybe I'm confused, but, if you look at offset 0x0030 in an ONCC or TRAC .oni file, I thought that offset pointed to the end of the file. For example ONCCkonoko_generic.oni has 8017 and that points to 0x1780, ONCCbarabus is A016 that points to 0x16A0. Also, that's what I documented at http://wiki.oni2.net/OBD_talk:TRAC and if that point was incorrect, I'm sure someone would have corrected it. So based on that information, I made the statement about not messing up the file size, while using a hex editor. Also, I knew about being able to rename the file to anything else, that's what I did with the files related to the Motoko character. | :::Maybe I'm confused, but, if you look at offset 0x0030 in an ONCC or TRAC .oni file, I thought that offset pointed to the end of the file. For example ONCCkonoko_generic.oni has 8017 and that points to 0x1780, ONCCbarabus is A016 that points to 0x16A0. Also, that's what I documented at http://wiki.oni2.net/OBD_talk:TRAC and if that point was incorrect, I'm sure someone would have corrected it. So based on that information, I made the statement about not messing up the file size, while using a hex editor. Also, I knew about being able to rename the file to anything else, that's what I did with the files related to the Motoko character. | ||
:::[[User:EdT|EdT]] 23:00, 5 June 2008 (CEST) | :::[[User:EdT|EdT]] 23:00, 5 June 2008 (CEST) | ||
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EdT, you uploaded this picture a while back; isn't it useful in this article (or somewhere?): [[:Image:3D rotationpose.jpg]] --[[User:Iritscen|Iritscen]] 04:58, 5 October 2008 (CEST) |