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:::I just want to only have to support one engine. It would be a lot easier if the modding community only had to focus on a single PC engine. Modifications to that engine would be accessible by legal owners of the full game as well as users of the demo. At the moment, patches like the projectile awareness patch are only avaiable for the standard and buka engines. [[User:RossyMiles|rossy]] 11:12, 9 October 2008 (CEST) | :::I just want to only have to support one engine. It would be a lot easier if the modding community only had to focus on a single PC engine. Modifications to that engine would be accessible by legal owners of the full game as well as users of the demo. At the moment, patches like the projectile awareness patch are only avaiable for the standard and buka engines. [[User:RossyMiles|rossy]] 11:12, 9 October 2008 (CEST) | ||
::::OK, I'll be providing an Edition bundle for the PC demo, that will repack the stuff with -nosep. I never thought of it that way, but it sure saves a lot of trouble. Now if we could only get rid of Omni's engine the same way... ;) P.S. Rossy, I tried to send you the link to Neo's IDA database, twice, but apparently you didn't get those mails (spam filter or something). It doesn't matter now since you got the database anyway, but I still wonder if your mail server could cause those problems in the future... I'm asking SFeLi to share his databases, and I'm looking forward to multiplayer dev talk. Woot. --[[User:Geyser|geyser]] 17:39, 9 October 2008 (CEST) | ::::OK, I'll be providing an Edition bundle for the PC demo, that will repack the stuff with -nosep. I never thought of it that way, but it sure saves a lot of trouble. Now if we could only get rid of Omni's engine the same way... ;) P.S. Rossy, I tried to send you the link to Neo's IDA database, twice, but apparently you didn't get those mails (spam filter or something). It doesn't matter now since you got the database anyway, but I still wonder if your mail server could cause those problems in the future... I'm asking SFeLi to share his databases, and I'm looking forward to multiplayer dev talk. Woot. --[[User:Geyser|geyser]] 17:39, 9 October 2008 (CEST) | ||
:::::It turns out the last email went through, the other one is in Outlooks "Junk E-mail" folder, I just forgot to check my email yesterday. I added you to my "Safe Senders List" so hopefully that wont happen again. | |||
:::::On the subject of the edition, I installed it without step_0004.bat because at the time, I hadn't finished the original game on hard mode and I kinda thought I should before trying the modifications provided by the edition. I don't know whether this problem still exists now, but all the character classes were mixed up, for example, the game kept on spawning blue strikers in Syndicate Warehouse and mini strikers in TCTF HQ. | |||
:::::As for the OMNI engine, wouldn't the PC version of Oni run faster in Wine on an x86 Mac. AFAIK the only thing that dosen't work in wine is the sound. That might be fixable or it might already work in Wine 1.0. | |||
:::::[[User:RossyMiles|rossy]] 01:55, 10 October 2008 (CEST) |
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