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[[User:Gumby|Gumby]] 10:32, 31 October 2008 (CET) | [[User:Gumby|Gumby]] 10:32, 31 October 2008 (CET) | ||
Looks like level location in save game load menu is determined by level0 plug-in name and level0_Final trough alphabetical order. Let's see for our current mods. | |||
VR mission: Syndicate training -- level0_'''('''VR_Training''')'''/ONLDlevel_20 | |||
"(" and ")" are taken even before "level0_''A''" | |||
"(" and ")" are illegal token for mac plug-in creation so it's "[" "]" there | |||
<hr> | |||
TCTF Training level -- (level0_Final/ONLDlevel_01) | |||
Syndicate Warehouse -- (level0_Final/ONLDlevel_01) | |||
Manufacturing Plant -- (level0_Final/ONLDlevel_02) | |||
[...] | |||
Arena of Pain -- (level0_Final/ONLDlevel_30) | |||
[...] | |||
Test Barn II -- (level0_Final/ONLDlevel_99) (not listed but playable) | |||
test -- (level0_Final/ONLDlevel_100) (not listed but playable) | |||
<hr> | |||
VR mission: Syndicate training -- (level0_VR_Training/ONLDlevel_20) | |||
test -- (level0_VR_Training/ONLDlevel_100) (not listed but playable) | |||
Tested also 3 level0_(.. and 3 level0_V.. Oni can load all of them and they are working with same resources. --[[User:Paradox-01|Paradox-01]] 11:50, 31 October 2008 (CET) |
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