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:*Head straightened a bit into body axis and made a bit leaning forward. Done in order to make Konoko look at where she is aiming/shooting. | :*Head straightened a bit into body axis and made a bit leaning forward. Done in order to make Konoko look at where she is aiming/shooting. | ||
:*right arm, right wrist, right fist modified so it looks like character is holding a weapon while lying on ground. | :*right arm, right wrist, right fist modified so it looks like character is holding a weapon while lying on ground. | ||
*It uses stand_fire_arc animation (06) so if you try aiming in extreme angles, it looks | *It uses stand_fire_arc animation (06) so if you try aiming in extreme angles, it looks awkward. | ||
*This is just a demo. It removes fallen_front animation, so use it, look at it, take bonetrack if you think it is OK, but don't play with it | *This is just a demo. It removes fallen_front animation, so use it, look at it, take bonetrack if you think it is OK, but don't play with it regularly. | ||
*Have fun you don't have to do laboratory reports | *Have fun you don't have to do laboratory reports | ||
*For [[user:gumby|gumby]]: if you ever make multiplayer, this would spice things a bit, what do you think? | *For [[user:gumby|gumby]]: if you ever make multiplayer, this would spice things a bit, what do you think? | ||
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:--[[User:Loser|Loser]] 13:12, 15 November 2008 (CET) | :--[[User:Loser|Loser]] 13:12, 15 November 2008 (CET) | ||
:Loser, check for a rolling command. If you have AE, some AI rolls are probably going to turn into slides. BTW, it looks awesome. [[User:Gumby|Gumby]] 20:07, 15 November 2008 (CET) | :Loser, check for a rolling command. If you have AE, some AI rolls are probably going to turn into slides. BTW, it looks awesome. [[User:Gumby|Gumby]] 20:07, 15 November 2008 (CET) | ||
::Gumby, care to explain the "probably"? Also, the point is that rolls weren't thought to be used for gunfire dodging either. --[[User:Geyser|geyser]] 20:20, 15 November 2008 (CET) |