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User talk:Neo: Difference between revisions

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:::Finally, is it possible to manually write pathfinding data for just that area of the level?
:::Finally, is it possible to manually write pathfinding data for just that area of the level?
:::[[User:EdT|EdT]] 17:28, 15 November 2008 (CET)
:::[[User:EdT|EdT]] 17:28, 15 November 2008 (CET)
::::Long ago I released a tool that allowed motivated people to (re)author pathfinding grids in ASCII: [http://oni.bungie.org/community/forum/viewtopic.php?id=90 HERE] it is. For simple areas, you could set up a complete BNV ([[AKVA]]) manually from scratch, and even OTLF could be updated by hand, but in this day and age no one would be crazy enough for that, not even me. Just wait until Neo implements autogeneration of pathfinding data. --[[User:Geyser|geyser]] 20:08, 15 November 2008 (CET)
::::Long ago I released a tool that allowed motivated people to (re)author pathfinding grids in ASCII: [http://oni.bungie.org/community/forum/viewtopic.php?id=90 HERE] [http://geyser.oni2.net/rawtools/AKVA_0/AKVA_0.ZIP IT] [[OBD_talk:AKVA_0|IS]]. For simple areas, you could set up a complete BNV ([[AKVA]]) manually from scratch, and even OTLF could be updated by hand, but in this day and age no one would be crazy enough for that, not even me. Just wait until Neo implements autogeneration of pathfinding data. --[[User:Geyser|geyser]] 20:08, 15 November 2008 (CET)