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User talk:Neo: Difference between revisions

305 bytes removed ,  17 December 2008
Correction, particle dodging works
(no change with sbg)
(Correction, particle dodging works)
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[[User:Neo|Neo]]
[[User:Neo|Neo]]


:I made the changes in the Mac engine, spawned a mad bomber and several other characters at the same flag, killed the mad bomber with the Mercury Bow, but the other characters stood around, they did not try to escape.   Is there something else I need to do? [[User:EdT|EdT]] 01:06, 17 December 2008 (CET)
:EDIT: projectile dodging works on the Mac engine!  http://edt.oni2.net/OniSplit/Particle.wmv
:Though in the last scene, I used the command  ai2_ignore_player = 1 and the AI dodged the screamer the first time, but not the second...  [[User:EdT|EdT]] 00:54, 18 December 2008 (CET)  


::Umm... I don't know if this has anything to do with the mad bomber particle. Try shoting at someone with a screamer or sbg. [[User:Neo|Neo]]
::Tried shooting at them with screamer and sbg, no change in their behavior, between the patched and unpatched engine. [[User:EdT|EdT]]


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