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(Gumby, still no reaction) |
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Any ideas? [[User:EdT|EdT]] 04:47, 26 December 2008 (CET) | Any ideas? [[User:EdT|EdT]] 04:47, 26 December 2008 (CET) | ||
:EdT, the mad bomber fix is mine. Try using active characters. Of course they don't do anything if they are inactive, your characters didn't even see the danger. [[User:Gumby|Gumby]] | :EdT, the mad bomber fix is mine. Try using active characters. Of course they don't do anything if they are inactive, your characters didn't even see the danger. [[User:Gumby|Gumby]] | ||
::Gumby, I had an AI fight the Mad Bomber but the AI still did not run away before he exploded. If you have time, can you post a video of how your AI reacts. Thanks [[User:EdT|EdT]] 23:10, 28 December 2008 (CET) |
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