5,391
edits
mNo edit summary |
|||
Line 16: | Line 16: | ||
*68-byte trailing chunk | *68-byte trailing chunk | ||
*Blank filler (for a total file size of 1824 = 0x720 bytes) | *Blank filler (for a total file size of 1824 = 0x720 bytes) | ||
;Coordinates | |||
:Unless specified otherwise, they are relative to the weapon's mesh | |||
:(x = forwards, y = left, z = up) | |||
---- | ---- | ||
Line 23: | Line 25: | ||
{| BORDER=1 WIDTH=100% CELLPADDING=2 CELLSPACING=0 | {| BORDER=1 WIDTH=100% CELLPADDING=2 CELLSPACING=0 | ||
|- ALIGN=CENTER BGCOLOR="#FFDDBB" | |- ALIGN=CENTER BGCOLOR="#FFDDBB" | ||
!Offset | |||
!Hex | |||
!Translation | |||
!Meaning | |||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0x00 | |||
| BGCOLOR="#FF0000" | 01 75 0E 00 | | BGCOLOR="#FF0000" | 01 75 0E 00 | ||
| 3701 | | 3701 | ||
| ALIGN=LEFT | 03701-w1_tap.ONWC | | ALIGN=LEFT | 03701-w1_tap.ONWC | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0x04 | |||
| BGCOLOR="#FFFF00" | 01 00 00 00 | | BGCOLOR="#FFFF00" | 01 00 00 00 | ||
| 0 | | 0 | ||
| ALIGN=LEFT | level 0 | | ALIGN=LEFT | level 0 | ||
|} | |||
===Laser sight=== | |||
{| BORDER=1 WIDTH=100% CELLPADDING=2 CELLSPACING=0 | |||
|- ALIGN=CENTER BGCOLOR="#FFDDBB" | |||
!Offset | |||
!Hex | |||
!Translation | |||
!Meaning | |||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0x08 | |||
| BGCOLOR="#FFC8C8" | F5 A4 49 40 | | BGCOLOR="#FFC8C8" | F5 A4 49 40 | ||
| 3.150693 | | 3.150693 | ||
| ALIGN=LEFT | | | ALIGN=LEFT | x-offset of the origin | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0x0C | |||
| BGCOLOR="#FFC8C8" | F4 2C A5 3B | | BGCOLOR="#FFC8C8" | F4 2C A5 3B | ||
| 0.005041 | | 0.005041 | ||
| ALIGN=LEFT | | | ALIGN=LEFT | y-offset of the origin | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0x10 | |||
| BGCOLOR="#FFC8C8" | 21 4E D2 3E | | BGCOLOR="#FFC8C8" | 21 4E D2 3E | ||
| 0.410752 | | 0.410752 | ||
| ALIGN=LEFT | | | ALIGN=LEFT | z-offset of the origin | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0x14 | |||
| BGCOLOR="#FFC8C8" | 23 A6 7F 3F | | BGCOLOR="#FFC8C8" | 23 A6 7F 3F | ||
| 0.998629 | | 0.998629 | ||
| ALIGN=LEFT | | | ALIGN=LEFT | something weird (if set to 0) | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0x18 | |||
| BGCOLOR="#FFC8C8" | AA 6C 56 BD | | BGCOLOR="#FFC8C8" | AA 6C 56 BD | ||
| -0.052349 | | -0.052349 | ||
| ALIGN=LEFT | | | ALIGN=LEFT | additional azimuth | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0x1C | |||
| BGCOLOR="#FFC8C8" | 69 66 AA B7 | | BGCOLOR="#FFC8C8" | 69 66 AA B7 | ||
| -0.000020 | | -0.000020 | ||
| ALIGN=LEFT | | | ALIGN=LEFT | additional elevation | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0x20 | |||
| BGCOLOR="#FFC8C8" | 00 40 9C 45 | | BGCOLOR="#FFC8C8" | 00 40 9C 45 | ||
| 5000.000000 | | 5000.000000 | ||
| ALIGN=LEFT | | | ALIGN=LEFT | maximal length of laser sight vector | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0x24 | |||
| BGCOLOR="#FFFFC8" | 00 00 FF FF | | BGCOLOR="#FFFFC8" | 00 00 FF FF | ||
| | | Red, opaque | ||
| ALIGN=LEFT | | | ALIGN=LEFT | laser sight color (RGBA) | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0x28 | |||
| BGCOLOR="#C8FFC8" | 01 94 05 00 | | BGCOLOR="#C8FFC8" | 01 94 05 00 | ||
| 1428 | | 1428 | ||
| ALIGN=LEFT | link to 01428-target_1A.[[OBD:TXMP|TXMP]] | | ALIGN=LEFT | crosshair texture (link to 01428-target_1A.[[OBD:TXMP|TXMP]]) | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0x2C | |||
| BGCOLOR="#C8FFC8" | FF FF FF 00 | | BGCOLOR="#C8FFC8" | FF FF FF 00 | ||
| | | White, transparent | ||
| ALIGN=LEFT | | | ALIGN=LEFT | crosshair background color (RGBA) | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0x30 | |||
| BGCOLOR="#C8FFC8" | CD CC 4C 3F | | BGCOLOR="#C8FFC8" | CD CC 4C 3F | ||
| 0.800000 | | 0.800000 | ||
| ALIGN=LEFT | | | ALIGN=LEFT | crosshair scale factor | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0x34 | |||
| BGCOLOR="#C8FFFF" | 01 95 05 00 | | BGCOLOR="#C8FFFF" | 01 95 05 00 | ||
| 1429 | | 1429 | ||
| ALIGN=LEFT | link to 01429-target_1B.[[OBD:TXMP|TXMP]] | | ALIGN=LEFT | ??? texture (link to 01429-target_1B.[[OBD:TXMP|TXMP]]) | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0x38 | |||
| BGCOLOR="#C8FFFF" | FF FF FF 00 | | BGCOLOR="#C8FFFF" | FF FF FF 00 | ||
| | | White, transparent | ||
| ALIGN=LEFT | | | ALIGN=LEFT | ??? background color (RGBA) | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0x3C | |||
| BGCOLOR="#C8FFFF" | CD CC 4C 3F | | BGCOLOR="#C8FFFF" | CD CC 4C 3F | ||
| 0.800000 | | 0.800000 | ||
| ALIGN=LEFT | | | ALIGN=LEFT | ??? scale factor | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0x40 | |||
| BGCOLOR="#FFC8FF" | 00 00 00 00 | | BGCOLOR="#FFC8FF" | 00 00 00 00 | ||
| not used | | not used | ||
| ALIGN=LEFT | | | ALIGN=LEFT | tunnel texture ([[OBD:TXMP|TXMP]] link) | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0x44 | |||
| BGCOLOR="#FFC8FF" | FF FF FF 00 | | BGCOLOR="#FFC8FF" | FF FF FF 00 | ||
| | | White, transparent | ||
| ALIGN=LEFT | | | ALIGN=LEFT | tunnel background color (RGBA) | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0x48 | |||
| BGCOLOR="#FFC8FF" | 00 00 80 3F | | BGCOLOR="#FFC8FF" | 00 00 80 3F | ||
| 1.000000 | | 1.000000 | ||
| ALIGN=LEFT | | | ALIGN=LEFT | tunnel scale factor | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0x4C | |||
| BGCOLOR="#FFC800" | 0F 00 00 00 | | BGCOLOR="#FFC800" | 0F 00 00 00 | ||
| 15 | | 15 | ||
| ALIGN=LEFT | | | ALIGN=LEFT | number of tunnel textures | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0x50 | |||
| BGCOLOR="#C800C8" | 00 00 20 41 | | BGCOLOR="#C800C8" | 00 00 20 41 | ||
| 10.000000 | | 10.000000 | ||
| ALIGN=LEFT | | | ALIGN=LEFT | spacing of tunnel textures | ||
|} | |||
===Ammo meter=== | |||
{| BORDER=1 WIDTH=100% CELLPADDING=2 CELLSPACING=0 | |||
|- ALIGN=CENTER BGCOLOR="#FFDDBB" | |||
!Offset | |||
!Hex | |||
!Translation | |||
!Meaning | |||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0x54 | |||
| BGCOLOR="#C87C64" | 01 7E 0E 00 | | BGCOLOR="#C87C64" | 01 7E 0E 00 | ||
| 3710 | | 3710 | ||
| ALIGN=LEFT | link to 03710-tap_icon.[[OBD:TXMP|TXMP]] | | ALIGN=LEFT | link to 03710-tap_icon.[[OBD:TXMP|TXMP]] | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0x58 | |||
| BGCOLOR="#C87C64" | 01 7F 0E 00 | | BGCOLOR="#C87C64" | 01 7F 0E 00 | ||
| 3711 | | 3711 | ||
| ALIGN=LEFT | link to 03711-tap_empty.[[OBD:TXMP|TXMP]] | | ALIGN=LEFT | link to 03711-tap_empty.[[OBD:TXMP|TXMP]] | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0x5C | |||
| BGCOLOR="#C87C64" | 01 80 0E 00 | | BGCOLOR="#C87C64" | 01 80 0E 00 | ||
| 3712 | | 3712 | ||
| ALIGN=LEFT | link to 03712-tap_fill.[[OBD:TXMP|TXMP]] | | ALIGN=LEFT | link to 03712-tap_fill.[[OBD:TXMP|TXMP]] | ||
|} | |||
===Weapon=== | |||
{| BORDER=1 WIDTH=100% CELLPADDING=2 CELLSPACING=0 | |||
|- ALIGN=CENTER BGCOLOR="#FFDDBB" | |||
!Offset | |||
!Hex | |||
!Translation | |||
!Meaning | |||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0x60 | |||
| BGCOLOR="#C87C64" | 01 76 0E 00 | | BGCOLOR="#C87C64" | 01 76 0E 00 | ||
| 3702 | | 3702 | ||
| ALIGN=LEFT | link to 03702-.[[OBD:M3GM|M3GM]] | | ALIGN=LEFT | link to 03702-.[[OBD:M3GM|M3GM]] | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0x64 | |||
| BGCOLOR="#B0C3D4" COLSPAN=2 | <TT>w1_tap</TT> | | BGCOLOR="#B0C3D4" COLSPAN=2 | <TT>w1_tap</TT> | ||
| ALIGN=LEFT | name of the weapon | | ALIGN=LEFT | name of the weapon | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0x84 | |||
| BGCOLOR="#E7CEA5" | 00 00 80 3F | | BGCOLOR="#E7CEA5" | 00 00 80 3F | ||
| 1.000000 | | 1.000000 | ||
| ALIGN=LEFT | unknown | | ALIGN=LEFT | unknown | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0x88 | |||
| BGCOLOR="#E7CEA5" | A6 92 2B 3D | | BGCOLOR="#E7CEA5" | A6 92 2B 3D | ||
| 0.041888 | | 0.041888 | ||
| ALIGN=LEFT | recoil (e.g. for '''w1_tap''' and '''w2_sap''') | | ALIGN=LEFT | recoil (e.g. for '''w1_tap''' and '''w2_sap''') | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0x8C | |||
| BGCOLOR="#E7CEA5" | 92 0A 86 3E | | BGCOLOR="#E7CEA5" | 92 0A 86 3E | ||
| 0.261799 | | 0.261799 | ||
| ALIGN=LEFT | unknown | | ALIGN=LEFT | unknown | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0x90 | |||
| BGCOLOR="#E7CEA5" | 00 00 A0 40 | | BGCOLOR="#E7CEA5" | 00 00 A0 40 | ||
| 5.000000 | | 5.000000 | ||
| ALIGN=LEFT | unknown | | ALIGN=LEFT | unknown | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0x94 | |||
| BGCOLOR="#E7CEA5" | E2 A3 7B 3B | | BGCOLOR="#E7CEA5" | E2 A3 7B 3B | ||
| 0.003839 | | 0.003839 | ||
| ALIGN=LEFT | unknown | | ALIGN=LEFT | unknown | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0x98 | |||
| BGCOLOR="#E7CEA5" | 88 C3 E4 3A | | BGCOLOR="#E7CEA5" | 88 C3 E4 3A | ||
| 0.001745 | | 0.001745 | ||
| ALIGN=LEFT | unknown | | ALIGN=LEFT | unknown | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0x9C | |||
| BGCOLOR="#E7CEA5" | 00 00 00 00 | | BGCOLOR="#E7CEA5" | 00 00 00 00 | ||
| 0.000000 | | 0.000000 | ||
| ALIGN=LEFT | unknown | | ALIGN=LEFT | unknown | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0xA0 | |||
| BGCOLOR="#E7CEA5" | 00 00 00 00 | | BGCOLOR="#E7CEA5" | 00 00 00 00 | ||
| 0.000000 | | 0.000000 | ||
| ALIGN=LEFT | unknown | | ALIGN=LEFT | unknown | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0xA4 | |||
| BGCOLOR="#E7CEA5" | 00 00 00 00 | | BGCOLOR="#E7CEA5" | 00 00 00 00 | ||
| 0.000000 | | 0.000000 | ||
| ALIGN=LEFT | unknown | | ALIGN=LEFT | unknown | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0xA8 | |||
| BGCOLOR="#E7CEA5" | 00 00 00 00 | | BGCOLOR="#E7CEA5" | 00 00 00 00 | ||
| 0.000000 | | 0.000000 | ||
| ALIGN=LEFT | unknown | | ALIGN=LEFT | unknown | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0xAC | |||
| BGCOLOR="#E7CEA5" | 00 00 00 00 | | BGCOLOR="#E7CEA5" | 00 00 00 00 | ||
| 0.000000 | | 0.000000 | ||
| ALIGN=LEFT | unknown | | ALIGN=LEFT | unknown | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0xB0 | |||
| BGCOLOR="#E7CEA5" | 00 00 00 00 | | BGCOLOR="#E7CEA5" | 00 00 00 00 | ||
| 0.000000 | | 0.000000 | ||
| ALIGN=LEFT | unknown | | ALIGN=LEFT | unknown | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0xB4 | |||
| BGCOLOR="#E7CEA5" | 00 00 00 00 | | BGCOLOR="#E7CEA5" | 00 00 00 00 | ||
| 0.000000 | | 0.000000 | ||
| ALIGN=LEFT | unknown | | ALIGN=LEFT | unknown | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0xB8 | |||
| BGCOLOR="#E7CEA5" | 00 00 00 00 | | BGCOLOR="#E7CEA5" | 00 00 00 00 | ||
| 0.000000 | | 0.000000 | ||
| ALIGN=LEFT | unknown | | ALIGN=LEFT | unknown | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0xBC | |||
| BGCOLOR="#E7CEA5" | 00 00 00 00 | | BGCOLOR="#E7CEA5" | 00 00 00 00 | ||
| 0.000000 | | 0.000000 | ||
| ALIGN=LEFT | unknown | | ALIGN=LEFT | unknown | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0xC0 | |||
| BGCOLOR="#FFDDDD" | 00 00 | | BGCOLOR="#FFDDDD" | 00 00 | ||
| 0 | | 0 | ||
| ALIGN=LEFT | unknown; always zero | | ALIGN=LEFT | unknown; always zero | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0xC2 | |||
| BGCOLOR="#FFDDDD" | 95 00 | | BGCOLOR="#FFDDDD" | 95 00 | ||
| 149 | | 149 | ||
| ALIGN=LEFT | unknown | | ALIGN=LEFT | unknown | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0xC4 | |||
| BGCOLOR="#FFDDDD" | A4 00 | | BGCOLOR="#FFDDDD" | A4 00 | ||
| 164 | | 164 | ||
| ALIGN=LEFT | unknown | | ALIGN=LEFT | unknown | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0xC6 | |||
| BGCOLOR="#FFDDDD" | 19 00 | | BGCOLOR="#FFDDDD" | 19 00 | ||
| 25 | | 25 | ||
| ALIGN=LEFT | pause after reload in 1/60 seconds | | ALIGN=LEFT | pause after reload in 1/60 seconds | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0xC8 | |||
| BGCOLOR="#FFDDDD" | 0A 00 | | BGCOLOR="#FFDDDD" | 0A 00 | ||
| 10 | | 10 | ||
| ALIGN=LEFT | amount of shots | | ALIGN=LEFT | amount of shots | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0xCA | |||
| BGCOLOR="#FFDDDD" | 06 00 | | BGCOLOR="#FFDDDD" | 06 00 | ||
| 6 | | 6 | ||
| ALIGN=LEFT | amount of particles | | ALIGN=LEFT | amount of particles | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0xCC | |||
| BGCOLOR="#FFDDDD" | 01 00 | | BGCOLOR="#FFDDDD" | 01 00 | ||
| 1 | | 1 | ||
| ALIGN=LEFT | amount of firing modes | | ALIGN=LEFT | amount of firing modes | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0xCE | |||
| BGCOLOR="#FFDDDD" | 0A 00 | | BGCOLOR="#FFDDDD" | 0A 00 | ||
| 10 | | 10 | ||
| ALIGN=LEFT | pause before reload in 1/60 seconds | | ALIGN=LEFT | pause before reload in 1/60 seconds | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0xD0 | |||
| BGCOLOR="#FFDDDD" | 04 00 | | BGCOLOR="#FFDDDD" | 04 00 | ||
| 4 | | 4 | ||
| ALIGN=LEFT | unknown | | ALIGN=LEFT | unknown | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0xD2 | |||
| BGCOLOR="#FFDDDD" | 00 00 | | BGCOLOR="#FFDDDD" | 00 00 | ||
| 0 | | 0 | ||
| ALIGN=LEFT | unknown; always zero | | ALIGN=LEFT | unknown; always zero | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0xD4 | |||
| BGCOLOR="#FFDDDD" | 30 | | BGCOLOR="#FFDDDD" | 30 | ||
| 48 | | 48 | ||
Line 262: | Line 341: | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0xD5 | |||
| BGCOLOR="#FFDDDD" | C0 | | BGCOLOR="#FFDDDD" | C0 | ||
| 192 | | 192 | ||
Line 294: | Line 374: | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0xD6 | |||
| BGCOLOR="#FFDDDD" | 02 00 | | BGCOLOR="#FFDDDD" | 02 00 | ||
| 2 | | 2 | ||
Line 580: | Line 661: | ||
| BGCOLOR="#FF00C8" | 6F 63 57 40 | | BGCOLOR="#FF00C8" | 6F 63 57 40 | ||
| 3.365444 | | 3.365444 | ||
| ALIGN=LEFT | x- | | ALIGN=LEFT | x-offset of the particle spawn | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0x28 | |0x28 | ||
| BGCOLOR="#FF00C8" | B3 1D 89 BC | | BGCOLOR="#FF00C8" | B3 1D 89 BC | ||
| -0.016738 | | -0.016738 | ||
| ALIGN=LEFT | y- | | ALIGN=LEFT | y-offset of the particle spawn | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0x2C | |0x2C | ||
| BGCOLOR="#FF00C8" | C5 C1 2A 3F | | BGCOLOR="#FF00C8" | C5 C1 2A 3F | ||
| 0.667019 | | 0.667019 | ||
| ALIGN=LEFT | z- | | ALIGN=LEFT | z-offset of the particle spawn | ||
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD" | ||
|0x30 | |0x30 | ||
Line 636: | Line 717: | ||
| ALIGN=LEFT | delay before firing | | ALIGN=LEFT | delay before firing | ||
|} | |} | ||
;Orientation | ;Orientation | ||
:The particle seems to be aligned with the x axis by default... | :The particle seems to be aligned with the x axis by default... |