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User talk:Neo: Difference between revisions

Color issue with bgra32
(bgra32 = white reflective texture)
(Color issue with bgra32)
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[[User:Neo|Neo]]
[[User:Neo|Neo]]


:hmmm... I patched the Mac engine, swapped the red and blue channels, created the TXMP with bgra32 and I got a white reflective texture. This has happened before with the unpatched Mac engine. [[User:EdT|EdT]]
:Update: I'm having color issues with the patch and bgra32 as you can see here:
http://edt.oni2.net/AE/bgra32.jpg
:[[User:EdT|EdT]]
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