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Paradox-01 (talk | contribs) (fire victims cause BSL overload) |
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:Also, its always the last AI that is spawned that remembers where Konoko is and attacks her. | :Also, its always the last AI that is spawned that remembers where Konoko is and attacks her. | ||
[[Category:AE to-do]][[Category:Modding ideas]] | [[Category:AE to-do]][[Category:Modding ideas]] | ||
==BSL overload== | |||
FATAL SCRIPTING ERROR: exceeded maximum scripting parameter base size of 32769 | |||
: When you decoy or throw enough guys into a fire then BSL get killed. | |||
: It's probably caused by the [[OBD:BINA/OBJC/TRGV|TV inside function]]. "This one is triggered at every frame (60 times per second) unless the trigger-only-once flag is set." | |||
: [http://paradox.oni2.net/AE_vid/Oni_BSL_killed.avi Here's a vid.] Vanilla Oni suffers the same. | |||
: Let's see if we can come up with a fix. |
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