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suggesting basic animations for Iron Demon
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(suggesting basic animations for Iron Demon)
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Working on a workflow for animation. Made a dependencies and xml browser to help me get with the program
Working on a workflow for animation. Made a dependencies and xml browser to help me get with the program
It doesn't even use idle, does it? It's always running, right? So for starters I should work on anims from the run set?
It doesn't even use idle, does it? It's always running, right? So for starters I should work on anims from the run set?
::I think we need these animations:
:::-Idle - simple Iron Demon standing
:::-Turn left / Turn right - simple Iron Demon standing, but during this animation he rotates around his axis a bit left/right. Maybe you can give him a slight movement of legs to make it look better.
:::-Run forward left leg / Run forward right leg - these two will be alternating to make Iron Demon run forward. His "run" should look similar to Mutant Muro's movement ( slow and heavy ), but ID should move more robotic - like.
:::-Run backward left leg / Run backward right leg - just reversed versions of aforementioned, used for backpedaling
:::-Runstart forward / Runstart backward - transition animation, starts from idle, moves one leg a bit forward so it can smoothly transit to either left leg or right leg run animation. You can choose which one, that does not matter.
:::-Runstop forward / backward - opposite of those two above.
:I guess that should be enough for the beginning. Later we can add more. --[[User:Loser|Loser]] 20:29, 6 September 2009 (UTC)
--[[User:Bobbysoon|Bobbysoon]] 19:41, 6 September 2009 (UTC)
--[[User:Bobbysoon|Bobbysoon]] 19:41, 6 September 2009 (UTC)
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