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(suggesting basic animations for Iron Demon) |
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Working on a workflow for animation. Made a dependencies and xml browser to help me get with the program | Working on a workflow for animation. Made a dependencies and xml browser to help me get with the program | ||
It doesn't even use idle, does it? It's always running, right? So for starters I should work on anims from the run set? | It doesn't even use idle, does it? It's always running, right? So for starters I should work on anims from the run set? | ||
::I think we need these animations: | |||
:::-Idle - simple Iron Demon standing | |||
:::-Turn left / Turn right - simple Iron Demon standing, but during this animation he rotates around his axis a bit left/right. Maybe you can give him a slight movement of legs to make it look better. | |||
:::-Run forward left leg / Run forward right leg - these two will be alternating to make Iron Demon run forward. His "run" should look similar to Mutant Muro's movement ( slow and heavy ), but ID should move more robotic - like. | |||
:::-Run backward left leg / Run backward right leg - just reversed versions of aforementioned, used for backpedaling | |||
:::-Runstart forward / Runstart backward - transition animation, starts from idle, moves one leg a bit forward so it can smoothly transit to either left leg or right leg run animation. You can choose which one, that does not matter. | |||
:::-Runstop forward / backward - opposite of those two above. | |||
:I guess that should be enough for the beginning. Later we can add more. --[[User:Loser|Loser]] 20:29, 6 September 2009 (UTC) | |||
--[[User:Bobbysoon|Bobbysoon]] 19:41, 6 September 2009 (UTC) | --[[User:Bobbysoon|Bobbysoon]] 19:41, 6 September 2009 (UTC) |
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