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Flatline/Offsets: Difference between revisions

m
:-p
(someone might need it?)
 
m (:-p)
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{{update}}
All offset names are bastardized by me. They may or may not match up in name with Neo's db, but the offset locations should be right. Yes, I realize my Character pointers aren't quite flawless, but it is on my list of things to do.
All offset names are bastardized by me. They may or may not match up in name with Neo's db, but the offset locations should be right. Yes, I realize my Character pointers aren't quite flawless, but it is on my list of things to do.
<code>
<code>
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|PlayerZ.Rotation||''Coming soon''||float||Gotta switch over to more pointers before this is useable.
|PlayerZ.Rotation||''Coming soon''||float||Gotta switch over to more pointers before this is useable.
|}
|}
[[Category:Unfinished AE mods]]