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{{merge|[[AE:Lightmapping]]}} | |||
Information is subject to change. The time of writing is 14:54, 4 October 2010 (UTC). | Information is subject to change. The time of writing is 14:54, 4 October 2010 (UTC). | ||
==Lightmaps and Oni== | ==Lightmaps and Oni== | ||
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#[http://forum.unity3d.com/viewtopic.php?t=36467 Some more scripts for the batch processing of many meshes] (e.g. for saving the generated textures to files; neither of the above scripts save the baked lightmaps, and since there can be hundreds of them, automatic saving is badly needed). | #[http://forum.unity3d.com/viewtopic.php?t=36467 Some more scripts for the batch processing of many meshes] (e.g. for saving the generated textures to files; neither of the above scripts save the baked lightmaps, and since there can be hundreds of them, automatic saving is badly needed). | ||
No tutotial of our own, for now, but if you want to experiment with this, you can. | No tutotial of our own, for now, but if you want to experiment with this, you can. | ||
[[Category:Unfinished AE mods]][[Category:All AE mods]] |