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XML:PSpc: Difference between revisions

218 bytes added ,  8 April 2012
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=PSpc: part specification=
=PSpc: part specification=
{{Template:XMLModdingHints}}
{| border=0 cellspacing=20 cellpadding=0 align=center
| The xml code on this page is compatible with onisplit '''v0.9.61.0'''
|}


{{Template:XMLModdingHints}}


'''general information'''
'''general information'''
 
* This file handles TXMP (images) in IGPG (in-game page) which is used by [[OBD_talk:OPge|OPge]], [[OBD_talk:TxtC|TxtC]] and maybe a few other.
This file handles TXMP (images) in IGPG (in-game page) which is used by [[OBD_talk:OPge|OPge]], [[OBD_talk:TxtC|TxtC]] and maybe a few other.
* You could also try to emulate image align that way. (The image would be a corner and the rest would be a transparent, stretched pixel line.)
 
* Limitation: please note that an animated TXMP doesn't work in PSpc.
You could also try to emulate image align that way. (The image would be a corner and the rest would be a transparent, stretched pixel line.)
 
Limitation: please note that an animated TXMP doesn't work in PSpc.




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There are 9 <TopLeft> and <RightBottom> tags, first of each belong together as well as all other seconds, thirds, up to ninths; but the order goes from top to bottom (so the upper parts are 1, 4, and 7).
There are 9 <PSpcPoint> tags under <TopLeft> and <RightBottom>. The first <PSpcPoint> tag of <TopLeft> and <RightBottom> belong together - as well as all other second, third, etc. <PSpcPoint> tags belong together. But the order goes from top to bottom (so the upper parts are 1, 4, and 7).
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  <?xml version="1.0" encoding="utf-8"?>
  <?xml version="1.0" encoding="utf-8"?>
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