Jump to content

Mod Tool: Difference between revisions

10 bytes removed ,  29 October 2012
m
works...
No edit summary
m (works...)
Line 191: Line 191:
** when adding (merging) a new part to the existing mesh, the materials/textures will be grouped under (Explorer: object > Polygon Mesh > Clusters > ...)
** when adding (merging) a new part to the existing mesh, the materials/textures will be grouped under (Explorer: object > Polygon Mesh > Clusters > ...)
** Samer reported that saving the file via fbx solves a problem when trying to convert TRBS
** Samer reported that saving the file via fbx solves a problem when trying to convert TRBS
** in theory one would need to move the content by hand in the explorer to bypass the fbx
** one would need to move the content by hand in the explorer to bypass the fbx
* hiding some objects/polygons: select object/polygon and hit [H], use [Control] + [H] to unhide all
* hiding some objects/polygons: select object/polygon and hit [H], use [Control] + [H] to unhide all
* mirroring an object: select object, Modify > Poly. Mesh > Symmetrize Polygons
* mirroring an object: select object, Modify > Poly. Mesh > Symmetrize Polygons
8,452

edits