Jump to content

XML:StNA: Difference between revisions

97 bytes added ,  8 November 2012
+ temp + cat
m (Iritscen moved page OBD talk:StNA to XML:StNA without leaving a redirect)
(+ temp + cat)
Line 1: Line 1:
[[OBD:File_types|StNA files are obsolete.]] The flags became extracted from the Oni.exe and xml files.
{{XML_File_Header | type=AISA | prev=AGQR | next=AITR | name=AI Character Setup Array }}
 


__TOC__
__TOC__


[[OBD:File_types|StNA files are obsolete.]] The flags became extracted from the Oni.exe and xml files.


===animation flags===
===animation flags===
Line 362: Line 362:
* the game doesn't use this file so the type could be also considered as "unused"
* the game doesn't use this file so the type could be also considered as "unused"
* the question remains what this animation was used for; Loser suggests that it was "probably meant to be used for ''pushbutton'' type of consoles"
* the question remains what this animation was used for; Loser suggests that it was "probably meant to be used for ''pushbutton'' type of consoles"
{{XML}}
8,013

edits