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XML:ONLD: Difference between revisions

38 bytes added ,  15 November 2012
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===general information===
===general information===
* The xml code on this page is compatible with onisplit '''v0.9.61.0'''
* The xml code on this page is compatible with onisplit '''v0.9.61.0'''
* ONLD files are stored globally (in edition/GameDataFolder/level0_...)
* ONLD files are '''global''' (they are stored in edition/GameDataFolder/'''level0_'''...)
* levels 0-31 - level and savegame show on list
* limitations:
* levels 32-63? - level name shows up, but no savegames
** levels 0-31 - level and savegame show on list
* levels 64-127? - nothing shows up, but is playable if you start from a lower level, or (theoretically) you make a level load call from the Daodan (not yet implemented)
** levels 32-63? - level name shows up, but no savegames
* levels-128+ - not possible
** levels 64-127? - nothing shows up, but is playable if you start from a lower level, or (theoretically) you make a level load call from the Daodan (not yet implemented)
** levels-128+ - not possible
* the game ends if no level follows after level 19, elsewise the last level gets reloaded
* the game ends if no level follows after level 19, elsewise the last level gets reloaded


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