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ONLD : Oni Game Level Descriptor
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ONGS << Other file types >> ONLV

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general information

  • The xml code on this page is compatible with onisplit v0.9.61.0
  • ONLD files are global (they are stored in AE/AEInstaller/vanilla/level0_Final.dat)
  • limitations:
    • levels 0-31 - level and savegame show on list
    • levels 32-63? - level name shows up, but no savegames
    • levels 64-127? - nothing shows up, but is playable if you start from a lower level, or (theoretically) you make a level load call from the Daodan (not yet implemented)
    • levels-128+ - not possible
  • the game ends if no level follows after level 19, elsewise the last level gets reloaded



<?xml version="1.0" encoding="utf-8"?>
   <ONLD id="0">
       <DisplayName>TCTF Training</DisplayName>

XML tags

<LevelNumber> integer level number (defines level order, lowest number comes first)
<NextLevelNumber> integer ignored
<DisplayName> char[64] Name that gets displayed in the savegame menu