830
edits
Paradox-01 (talk | contribs) (reply) |
(→Music issues: Thanks) |
||
Line 620: | Line 620: | ||
:You imported them correctly. The song plays at that SP. It's as you say the transition doesn't fit. But that's no wonder since it's still a one-piece song and not designed to play pieces in a random order, isn't it? | :You imported them correctly. The song plays at that SP. It's as you say the transition doesn't fit. But that's no wonder since it's still a one-piece song and not designed to play pieces in a random order, isn't it? | ||
:"Once we have a nice pool of sounds we will go over every trigger and see what fits where. Then we will cut the loops to be modular." I guess we have to wait for the final version? --[[User:Paradox-01|paradox-01]] ([[User talk:Paradox-01|talk]]) 11:17, 16 April 2013 (CEST) | :"Once we have a nice pool of sounds we will go over every trigger and see what fits where. Then we will cut the loops to be modular." I guess we have to wait for the final version? --[[User:Paradox-01|paradox-01]] ([[User talk:Paradox-01|talk]]) 11:17, 16 April 2013 (CEST) | ||
::I didn't realize that Oni's music was designed to be played randomly. Learn something everyday. As a temporary workaround, I can modify the OSBD to include only the one song in its entirety, just to be able to hear it in-game. Thanks [[User:EdT|EdT]] ([[User talk:EdT|talk]]) |
edits