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XML:BINA/OBJC/TURR: Difference between revisions

m
no need to mention AE here, is there?
m (Edition -> AE)
m (no need to mention AE here, is there?)
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* The xml code on this page is compatible with onisplit '''v0.9.61.0'''
* The xml code on this page is compatible with onisplit '''v0.9.61.0'''
* The turret pod is part of the level geometry. (For some reason the <BaseGeometry> of [[XML:TURR|TURR]] isn't used.)
* The turret pod is part of the level geometry. (For some reason the <BaseGeometry> of [[XML:TURR|TURR]] isn't used.)
* '''BINACJBOTurret.oni''' is level specific. (It can be found in AE/GameDataFolder/level''XX''_... )
* '''BINACJBOTurret.oni''' is level specific. (It can be found in GameDataFolder/level''XX''_Final.dat)
* Extract [http://paradox.oni2.net/OniGalore/BINACJBOTurret.oni this file] if an update on xml tags is needed.
* Extract [http://paradox.oni2.net/OniGalore/BINACJBOTurret.oni this file] if an update on xml tags is needed.