Jump to content

XML:TXMP: Difference between revisions

m
no edit summary
(+ temp + cat)
mNo edit summary
Line 63: Line 63:
|-
|-
|valign=top| <Flags>
|valign=top| <Flags>
|valign=top| flag
| ShieldEffect, InvisibilityEffect and DaodanEffect are special flags, they can only be used for TXMPshield, TXMPinvis and TXMPDAODAN_SHIELD. The usage of these textures is hardcoded.
: None
: HasMipMaps
: DisableUWrap
: DisableVWrap
: Unknown0010
: AnimUseLocalTime
<!-- HasEnvMap (used via tag, not flag) -->
: AdditiveBlend (makes black texture parts transparent in-game)
: AnimBackToBack
: AnimRandom
<!-- SwapBytes (automatically added in v0.9.56.0 and above, flag don't becomes exported) -->
: AnimIgnoreGlobalTime
: ShieldEffect
: InvisibilityEffect
: DaodanEffect
|-
|valign=top| <Format>
|valign=top| flag
|valign=top| flag
| '''A'''RGB formats are used for reflective textures. (A - Alpha; R - Red; G - Green; B - Blue)
| '''A'''RGB formats are used for reflective textures. (A - Alpha; R - Red; G - Green; B - Blue)
Line 102: Line 122:
|colspan=2 align=center|'''<font color="#999999">dxt1</font>'''
|colspan=2 align=center|'''<font color="#999999">dxt1</font>'''
|}
|}
|-
|valign=top| <Format>
|valign=top| flag
| ShieldEffect, InvisibilityEffect and DaodanEffect are special flags, they can only be used for TXMPshield, TXMPinvis and TXMPDAODAN_SHIELD. The usage of these textures is hardcoded.
: None
: HasMipMaps
: DisableUWrap
: DisableVWrap
: Unknown0010
: AnimUseLocalTime
<!-- HasEnvMap (used via tag, not flag) -->
: AdditiveBlend (makes black texture parts transparent in-game)
: AnimBackToBack
: AnimRandom
<!-- SwapBytes (automatically added in v0.9.56.0 and above, flag don't becomes exported) -->
: AnimIgnoreGlobalTime
: ShieldEffect
: InvisibilityEffect
: DaodanEffect
|-
|-
|valign=top| <Speed>
|valign=top| <Speed>
8,144

edits