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[[Image:OSGE.jpg|thumb|256px]] | |||
'''OSGE''' is a save-game editor written in REALBasic by Tobias Opfermann. | |||
== | |||
==Features== | |||
For each individual save point, you can alter: | For each individual save point, you can alter: | ||
* ballistic ammo | * ballistic ammo | ||
* energy cells | * energy cells | ||
* shots left in your current clip | * shots left in your current clip | ||
* health | * health | ||
* shields | * shields | ||
* hypos | * hypos | ||
* | * ending boss battle | ||
You can pick any weapon, enable cheats, enable invisibility, max everything | You can pick any weapon, enable cheats, enable all save points at once, enable invisibility, max out everything, etc. You can also modify the screen resolution setting in case you are unable to change it from within Oni. | ||
== | ==Usage== | ||
#Download one of the available archives below; note that the Mac versions are PPC-only; see [http://mods.oni2.net/node/155 OniLib] for Intel Macs. | #Download one of the available archives below; note that the Mac versions are PPC-only; see [http://mods.oni2.net/node/155 OniLib] for Intel Macs. | ||
#*1.6.2 [http://mods.oni2.net/node/17 Mac] [http://mods.oni2.net/node/66 Windows] | #*1.6.2 [http://mods.oni2.net/node/17 Mac] [http://mods.oni2.net/node/66 Windows] |