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Oni Saved Game Editor: Difference between revisions

adding full name of program; mentioning right in lede that this is not the droid Mac users are looking for; removing link to defunct LaftY site
(removing unneeded details)
(adding full name of program; mentioning right in lede that this is not the droid Mac users are looking for; removing link to defunct LaftY site)
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[[Image:OSGE.jpg|thumb|256px]]
[[Image:OSGE.jpg|thumb|256px]]
'''OSGE''' is a save-game editor written in REALBasic by Tobias Opfermann.
'''OSGE''' (Oni Saved Game Editor) is an editor for [[persist.dat]] files written in REALBasic by Tobias Opfermann. Because of the age of this program, it will not run on modern Macs; see [http://mods.oni2.net/node/155 OniLib] instead.


==Features==
==Features==
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==Usage==
==Usage==
#Download one of the available archives below; note that the Mac versions are PPC-only; see [http://mods.oni2.net/node/155 OniLib] for Intel Macs.
#Download from one of these Mod Depot links: [http://mods.oni2.net/node/66 Windows], [http://mods.oni2.net/node/17 Mac (PPC only)]
#*1.6.2 [http://mods.oni2.net/node/17 Mac] [http://mods.oni2.net/node/66 Windows]
#Extract the archive into your Oni folder.
#*1.6.2 [http://www.lafty.com/osge.shtml Mac] (that's a link to [http://www.lafty.com/index.shtml Lafty]'s download page : Classic, Carbon, source)
#BACK UP your persist.dat file BEFORE RUNNING!
#Unpack the archive into your Oni folder.
#OSGE will ask you to find the persist.dat file you want to edit.
#BACKUP YOUR '''persist.dat''' FILE BEFORE RUNNING! (the persist.dat contains your Oni saved games)
#OSGE will ask you to find the '''persist.dat''' file you want to edit.
#Once you've chosen it, it'll remember which file you were editing the next time you run it.
#Once you've chosen it, it'll remember which file you were editing the next time you run it.
#Hopefully the rest will be blindingly obvious.
#Hopefully the rest will be blindingly obvious.