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XML:SNDD: Difference between revisions

378 bytes added ,  4 June 2013
sound creation via Vago
(tables for the win ....)
(sound creation via Vago)
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==Oni file creation==
==Oni file creation==
===via Vago===
Installation:
* Oni/AE/[[Anniversary_Edition/Installer#Tools|AEInstaller2.exe > Tools > Manage Tools]]
Usage: Oni/AE/Tools/VagoGUI/[[Vago_%28tool%29|Vago.exe]]
* Target Platform: choose the desired mode
* Tools > Sound Wizard
===via Excel macro===
===via Excel macro===
{| border=0 cellspacing=20 cellpadding=0 align=right
{| border=0 cellspacing=20 cellpadding=0 align=right
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===step 4: preparing the OSBD.grp===
===step 4: preparing the OSBD.grp===
Since <NumberOfChannels> is only once presented all the SNDD files must have the same number of channels.
Since <NumberOfChannels> is only once presented all the SNDD files must have the same number of channels.
: 1 (22.05 kHz, mono)
 
: 2 (22.05 kHz, stereo)
{|class="wikitable" width="100%"
: 2 (44.1 kHz, mono) [PC-only]
!
! 22.05 kHz, mono
! 22.05 kHz, stereo
! 44.1 kHz, mono '''(PC-only)'''
|-
|align="center"| NumberOfChannels
|align="center"| 1
|align="center"| 2
|align="center"| '''2'''
|}
 


(It's possible to speed up sounds with <Pitch>. E.g. Fury's taunt is speeded up by 1.14 to ''brighten'' the voice. But in most cases you probably want to keep it as "1".)
(It's possible to speed up sounds with <Pitch>. E.g. Fury's taunt is speeded up by 1.14 to ''brighten'' the voice. But in most cases you probably want to keep it as "1".)
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