XML:ONLV: Difference between revisions

153 bytes added ,  21 June 2013
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Instead of "nosep" you can now also use "pc" for the import. Mac does still use "sep".
Instead of "nosep" you can now also use "pc" for the import. Mac does still use "sep".
If the game crashes while loading (at ca. 90% progress), be sure that the texture's x and y (pixel) dimension are power of two: 512, 256, 128, 64, etc.


If the game crashes while loading (at ca. 5-10% progress), check if all textures were inside the "out" folder.
If the game crashes while loading (at ca. 5-10% progress), check if all textures were inside the "out" folder.
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