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m (on further thought, we should be consistent in directing modders to the AE .dats) |
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:: (any [[AE:New_weapons|other installed AE or custom weapon]] without file pre- and suffix; e.g. ONWCw24_psr.oni is just called by w24_psr) | :: (any [[AE:New_weapons|other installed AE or custom weapon]] without file pre- and suffix; e.g. ONWCw24_psr.oni is just called by w24_psr) | ||
:: (ONWC files are stored in level0) | :: (ONWC files are stored in level0) | ||
===Mod Tool addon=== | |||
[[Image:xsi_addon_weapon_manager.jpg|thumb|200px|right|powerups manager]] | |||
With [[Mod_Tool#OniTools_addon|OniTools.xsiaddon]] version 3 you can drag'n'drop BINACJBOWeapon'''.oni''' into the viewport. | |||
Add or remove weapons, edit position and rotation as if they were real objects. | |||
When ready, export the data as BINACJBOPowerUp.xml to a folder of your choice. | |||
{{XML}} | {{XML}} |
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