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Credits: Difference between revisions

938 bytes removed ,  27 June 2014
wording; moved PS2 credits to Quotes/Credits because that's where transcribed credits go
(oops, I missed this)
(wording; moved PS2 credits to Quotes/Credits because that's where transcribed credits go)
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:''This page is for listing the staff who worked on Oni for Bungie. To see a list of companies that hold/held rights to Oni, see [[Rights|here]].''
:''This page lists the staff who worked on Oni for Windows/Mac. For the PS2 credits, see [[Quotes/Credits|HERE]]. To see a list of companies that hold/held rights to Oni, see [[Rights|HERE]].''


This information is the same as the staff credits transcribed [[Quotes/Credits|HERE]] from the game's outro movie, but grouped by name, and alphabetized by last name.
This information is the same as the staff credits transcribed [[Quotes/Credits|HERE]] from the game's PC outro movie, but alphabetized and consolidated by name. Italicized text in parentheses is additional commentary from us.


An interview was conducted during Oni's development with a number of key staff, and the full text is found [http://oni.bungie.org/special/ here]. The specific page for each person, if they were interviewed, is also listed beside their name below.
An interview was conducted during Oni's development with a number of key staff, and the full text is found [http://oni.bungie.org/special/ here]. The specific page for each person, if they were interviewed, is also listed beside their name below.


Information about the staff after Oni is found at the [http://bs.bungie.org/mtarchives/000112.html Bungie Staff Tracker] archive, at [http://bs.bungie.org/mt/ Bungie Sightings].
Information about the staff post-Oni is found at the [http://bs.bungie.org/mtarchives/000112.html Bungie Staff Tracker] archive, at [http://bs.bungie.org/mt/ Bungie Sightings].


=Design Credits=
==Design credits==
;Steve Abeyta ([http://oni.bungie.org/special/part2/steve.html interview at Oni Central])
;Steve Abeyta ([http://oni.bungie.org/special/part2/steve.html interview at Oni Central])
:Character animation, Art Lead
:Character animation, Art Lead
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;Kevin Armstrong ([http://oni.bungie.org/special/part1/kevin.html interview at Oni Central])
;Kevin Armstrong ([http://oni.bungie.org/special/part1/kevin.html interview at Oni Central])
:Programmer (networking, UI, sound)
:Programmer ''(networking, UI, sound)''


;Tom Blakemore
;Tom Blakemore
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;Chris Butcher
;Chris Butcher
:Programmer (rewrote AI based on Dunki's routines, creating the ai2_ calls; also, particles)
:Programmer ''(rewrote AI based on Quinn Dunki's routines, creating the ai2_ calls; also, particles)''


;Hamilton Chu
;Hamilton Chu
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;Quinn Dunki
;Quinn Dunki
:Programmer (wrote original AI code, left before Oni's completion)
:Programmer ''(wrote original AI code, left before Oni's completion)''


;Dave Dunn ([http://oni.bungie.org/special/part2/daveandsean.html interview at Oni Central])
;Dave Dunn ([http://oni.bungie.org/special/part2/daveandsean.html interview at Oni Central])
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;[http://www.polymallet.com Chris Hughes] ([http://oni.bungie.org/special/part2/chrish.html interview at Oni Central])
;[http://www.polymallet.com Chris Hughes] ([http://oni.bungie.org/special/part2/chrish.html interview at Oni Central])
:Character modeling and texturing, object modeling and texturing, level modeling, additional concept art
:Character modeling and texturing, Object modeling and texturing, Level modeling, Additional concept art


;Ryan Hylland
;Ryan Hylland
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;[http://bs.bungie.org/mtarchives/000219.html Marty O'Donnell]
;[http://bs.bungie.org/mtarchives/000219.html Marty O'Donnell]
:Sound & Music Lead (& misc. voices)
:Sound & Music Lead ''(& misc. voices)''


;[http://www.okita.com/home.htm Alex Okita] ([http://oni.bungie.org/special/part1/alex.html interview at Oni Central])
;[http://www.okita.com/home.htm Alex Okita] ([http://oni.bungie.org/special/part1/alex.html interview at Oni Central])
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;Brent Pease ([http://oni.bungie.org/special/part1/brent.html interview at Oni Central])
;Brent Pease ([http://oni.bungie.org/special/part1/brent.html interview at Oni Central])
:Project coordinator, engineer (programmer) (left before Oni's completion)
:Project coordinator, Engineer (programmer) ''(left before Oni's completion)''


;Chris Porter ([http://oni.bungie.org/special/part3/chrisp.html interview at Oni Central])
;Chris Porter ([http://oni.bungie.org/special/part3/chrisp.html interview at Oni Central])
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;[http://aerie.geofront.com/ Lorraine Reyes McLees]
;[http://aerie.geofront.com/ Lorraine Reyes McLees]
:2D artist (responsible for most of the promotional and in-game artwork)
:2D artist ''(responsible for most of the promotional and in-game artwork)''


;Michael Salvatori and Power of Seven
;Michael Salvatori and Power of Seven
:Original music, additional sound design
:Original music, Additional sound design


;[http://bs.bungie.org/mtarchives/000188.html Alexander Seropian] ([http://www.gamesindustry.biz/content_page.php?section_name=dev&aid=3382 interview about Wideload])
;[http://bs.bungie.org/mtarchives/000188.html Alexander Seropian] ([http://www.gamesindustry.biz/content_page.php?section_name=dev&aid=3382 interview about Wideload])
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;Sean Turbitt ([http://oni.bungie.org/special/part2/daveandsean.html interview at Oni Central])
;Sean Turbitt ([http://oni.bungie.org/special/part2/daveandsean.html interview at Oni Central])
:Architect (Level design) (left before Oni's completion)
:Architect (Level design) ''(left before Oni's completion)''


;Jay Weinland
;Jay Weinland
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:Game design
:Game design


=Voice Credits=
==Voice credits==
There is a [[Voice_actors|page]] devoted to gleaning what info we can about each of the following voice actors. The alphabetical credits are as follows.
There is a page [[Voice_actors|HERE]] devoted to gleaning what info we can about each of the following voice actors. The alphabetical credits are as follows.


;George Adams
;George Adams
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:Joseph Staten
:Joseph Staten
:Doug Zartman
:Doug Zartman
=PS2 Port Credits from manual=
--Rockstar New York--
;Executive Producer
:Sam Houser
;Technical Producer
:Gary J. Foreman
;Producer
:Jeremy Pope
;Rockstar Production Team
:Terry Donovan
:Jamie Leece
:Kevin Gill
:Jennifer Kolbe
:Jenefer Gross
:Jamie King
:Jung Kwak
:Corey Wade
:Amy Salzman
:Chris Carro
:Brian Wood
:Adam Tedman
:Paul Yeates
:Stanton Sarjeant
;Cover Art By
:Lorraine Reyes
;Back Manual Cover Art By
:Jacen Burrows
;Public Relations
:Jeff Castaneda
;Technical Coordinator
:Brandon Rose
;QA Manager
:Jeff Rosa
;Game Analyst
:Adam Davidson
;Test Team
:Lance Willams
:Richard Huie
:Joe Greene
:Neil McCaffrey
:Mark Garone
:Steve Robert
--Rockstar Canada--
;Producer
:Kevin Hoare
;Lead Programmer
:Andy Brownbill
;Programming
:Steven Orr
:Leigh McRae
:Kevin Hoare
:Paul Glinker
;Art Director / Lead Artist
:Ray Larabie
;3D Animation
:Brian Shelton
;Interface Art
:Rebecca Ott
;Data Optimization
:Sergei Kuprejanov
;Additional Programming / Special Thanks
:Michael Evans
:Chris Butcher
;Test Team
:Jay Penny
:Zandro Chan
:Arthur Chiang
:Shane Aderson


[[Category:Oni history]]
[[Category:Oni history]]