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:''This page | :''This page lists the staff who worked on Oni for Windows/Mac. For the PS2 credits, see [[Quotes/Credits|HERE]]. To see a list of companies that hold/held rights to Oni, see [[Rights|HERE]].'' | ||
This information is the same as the staff credits transcribed [[Quotes/Credits|HERE]] from the game's outro movie, but | This information is the same as the staff credits transcribed [[Quotes/Credits|HERE]] from the game's PC outro movie, but alphabetized and consolidated by name. Italicized text in parentheses is additional commentary from us. | ||
An interview was conducted during Oni's development with a number of key staff, and the full text is found [http://oni.bungie.org/special/ here]. The specific page for each person, if they were interviewed, is also listed beside their name below. | An interview was conducted during Oni's development with a number of key staff, and the full text is found [http://oni.bungie.org/special/ here]. The specific page for each person, if they were interviewed, is also listed beside their name below. | ||
Information about the staff | Information about the staff post-Oni is found at the [http://bs.bungie.org/mtarchives/000112.html Bungie Staff Tracker] archive, at [http://bs.bungie.org/mt/ Bungie Sightings]. | ||
=Design | ==Design credits== | ||
;Steve Abeyta ([http://oni.bungie.org/special/part2/steve.html interview at Oni Central]) | ;Steve Abeyta ([http://oni.bungie.org/special/part2/steve.html interview at Oni Central]) | ||
:Character animation, Art Lead | :Character animation, Art Lead | ||
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;Kevin Armstrong ([http://oni.bungie.org/special/part1/kevin.html interview at Oni Central]) | ;Kevin Armstrong ([http://oni.bungie.org/special/part1/kevin.html interview at Oni Central]) | ||
:Programmer (networking, UI, sound) | :Programmer ''(networking, UI, sound)'' | ||
;Tom Blakemore | ;Tom Blakemore | ||
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;Chris Butcher | ;Chris Butcher | ||
:Programmer (rewrote AI based on Dunki's routines, creating the ai2_ calls; also, particles) | :Programmer ''(rewrote AI based on Quinn Dunki's routines, creating the ai2_ calls; also, particles)'' | ||
;Hamilton Chu | ;Hamilton Chu | ||
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;Quinn Dunki | ;Quinn Dunki | ||
:Programmer (wrote original AI code, left before Oni's completion) | :Programmer ''(wrote original AI code, left before Oni's completion)'' | ||
;Dave Dunn ([http://oni.bungie.org/special/part2/daveandsean.html interview at Oni Central]) | ;Dave Dunn ([http://oni.bungie.org/special/part2/daveandsean.html interview at Oni Central]) | ||
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;[http://www.polymallet.com Chris Hughes] ([http://oni.bungie.org/special/part2/chrish.html interview at Oni Central]) | ;[http://www.polymallet.com Chris Hughes] ([http://oni.bungie.org/special/part2/chrish.html interview at Oni Central]) | ||
:Character modeling and texturing, | :Character modeling and texturing, Object modeling and texturing, Level modeling, Additional concept art | ||
;Ryan Hylland | ;Ryan Hylland | ||
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;[http://bs.bungie.org/mtarchives/000219.html Marty O'Donnell] | ;[http://bs.bungie.org/mtarchives/000219.html Marty O'Donnell] | ||
:Sound & Music Lead (& misc. voices) | :Sound & Music Lead ''(& misc. voices)'' | ||
;[http://www.okita.com/home.htm Alex Okita] ([http://oni.bungie.org/special/part1/alex.html interview at Oni Central]) | ;[http://www.okita.com/home.htm Alex Okita] ([http://oni.bungie.org/special/part1/alex.html interview at Oni Central]) | ||
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;Brent Pease ([http://oni.bungie.org/special/part1/brent.html interview at Oni Central]) | ;Brent Pease ([http://oni.bungie.org/special/part1/brent.html interview at Oni Central]) | ||
:Project coordinator, | :Project coordinator, Engineer (programmer) ''(left before Oni's completion)'' | ||
;Chris Porter ([http://oni.bungie.org/special/part3/chrisp.html interview at Oni Central]) | ;Chris Porter ([http://oni.bungie.org/special/part3/chrisp.html interview at Oni Central]) | ||
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;[http://aerie.geofront.com/ Lorraine Reyes McLees] | ;[http://aerie.geofront.com/ Lorraine Reyes McLees] | ||
:2D artist (responsible for most of the promotional and in-game artwork) | :2D artist ''(responsible for most of the promotional and in-game artwork)'' | ||
;Michael Salvatori and Power of Seven | ;Michael Salvatori and Power of Seven | ||
:Original music, | :Original music, Additional sound design | ||
;[http://bs.bungie.org/mtarchives/000188.html Alexander Seropian] ([http://www.gamesindustry.biz/content_page.php?section_name=dev&aid=3382 interview about Wideload]) | ;[http://bs.bungie.org/mtarchives/000188.html Alexander Seropian] ([http://www.gamesindustry.biz/content_page.php?section_name=dev&aid=3382 interview about Wideload]) | ||
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;Sean Turbitt ([http://oni.bungie.org/special/part2/daveandsean.html interview at Oni Central]) | ;Sean Turbitt ([http://oni.bungie.org/special/part2/daveandsean.html interview at Oni Central]) | ||
:Architect (Level design) (left before Oni's completion) | :Architect (Level design) ''(left before Oni's completion)'' | ||
;Jay Weinland | ;Jay Weinland | ||
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:Game design | :Game design | ||
=Voice | ==Voice credits== | ||
There is a [[Voice_actors| | There is a page [[Voice_actors|HERE]] devoted to gleaning what info we can about each of the following voice actors. The alphabetical credits are as follows. | ||
;George Adams | ;George Adams | ||
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:Joseph Staten | :Joseph Staten | ||
:Doug Zartman | :Doug Zartman | ||
[[Category:Oni history]] | [[Category:Oni history]] |