OBD:File types: Difference between revisions

beginning to revise layout and contents; removed category coloring; added defunct types from /Defunct, temporarily marked in pink
m (OBD image now actually does something)
(beginning to revise layout and contents; removed category coloring; added defunct types from /Defunct, temporarily marked in pink)
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{{OBD Home}}
{{OBD Home}}


{|border="1" cellpadding="1" cellspacing="0" style="background:#f9f9f9;white-space:nowrap" style="float:right"
;Categories
|+Categories
View the below resources types grouped by purpose.
!style="background:lime"|[[OBD:File types/Level|Level]]
:[[OBD:File types/Character|Character]]
|-
:[[OBD:File types/Message|Interface]]
!style="background:yellow"|[[OBD:File types/Character|Character]]
:[[OBD:File types/Level|Level]]
|-
:[[OBD:File types/Generic|Other]]
!style="background:cyan"|[[OBD:File types/Message|Interface]]
 
|-
;Resources
![[OBD:File types/Generic|Other]]
About the resources.
|}
:[[OBD:File types/Named|Named resources]] (and unnamed ones)
;See also
:[[OBD:File types/Named|Named files]] (and unnamed ones)
:[[OBD:File types/Defunct|Defunct files]] (and unused ones, too)
:[[OBD:File types/Defunct|Defunct files]] (and unused ones, too)
:[[OBD:File types/Global|Global files]] (types found only in level 0)
:[[OBD:File types/Global|Global resources]] (types found only in level 0)
 
;Data files
About the level data files.
:[[dat|Instance files]] (.dat files)
:[[dat|Instance files]] (.dat files)
:[[raw|Raw and separate files]] (.raw/.sep files)
:[[raw|Raw and separate files]] (.raw/.sep files)
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!OK?
!OK?
|-
|-
!style="background:lime"|[[ABNA]]
!style="background:pink"|3CLA
|RGB Color Array
!
|-
![[ABNA]]
|BSP Tree Node Array
|BSP Tree Node Array
!^_^
!^_^
|-
|-
!style="background:lime"|[[AGQC]]
![[AGQC]]
|Gunk Quad Collision Array
|Gunk Quad Collision Array
!^_^
!^_^
|-
|-
!style="background:lime"|[[AGQG]]
![[AGQG]]
|Gunk Quad General Array
|Gunk Quad General Array
!^_^
!^_^
|-
|-
!style="background:lime"|[[AGQR]]
!style="background:pink"|AGQM
|Gunk Quad Material
!
|-
![[AGQR]]
|Gunk Quad Render Array
|Gunk Quad Render Array
!^_^
!^_^
|-
|-
!style="background:lime"|[[AISA]]
![[AISA]]
|AI Character Setup Array
|AI Character Setup Array
!
!
|-
|-
!style="background:lime"|[[AKAA]]
!style="background:pink"|AIWA
|AI Imported Waypoint Array
!
|-
![[AKAA]]
|Adjacency Array
|Adjacency Array
!^_^
!^_^
|-
|-
!style="background:lime"|[[AKBA]]
![[AKBA]]
|Side Array
|Side Array
!^_^
!^_^
|-
|-
!style="background:lime"|[[AKBP]]
![[AKBP]]
|BSP Node Array
|BSP Node Array
!^_^
!^_^
|-
|-
!style="background:lime"|[[AKEV]]
![[AKEV]]
|Akira Environment
|Akira Environment
!^_^
!^_^
|-
|-
!style="background:lime"|[[AKOT]]
![[AKOT]]
|Oct Tree
|Oct Tree
!^_^
!^_^
|-
|-
!style="background:lime"|[[AKVA]]
![[AKVA]]
|BNV Node Array
|BNV Node Array
!
!
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![[OBD_talk:BINA|...]]
![[OBD_talk:BINA|...]]
|-
|-
!style="background:yellow"|[[CBPI]]
![[CBPI]]
|Character Body Part Impacts
|Character Body Part Impacts
!^_^
!^_^
|-
|-
!style="background:yellow"|[[CBPM]]
![[CBPM]]
|Character Body Part Material
|Character Body Part Material
!^_^
!^_^
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!^_^
!^_^
|-
|-
!style="background:lime"|[[CRSA]]
![[CRSA]]
|Corpse Array
|Corpse Array
!^_^
!^_^
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!
!
|-
|-
!style="background:aqua"|[[DPge]]
![[DPge]]
|Diary Page
|Diary Page
!^_^
!^_^
|-
|-
!style="background:lime"|[[ENVP]]
!style="background:pink"|EDIA
|Edge Index Array
!
|-
![[ENVP]]
|Env Particle Array
|Env Particle Array
!^_^
!^_^
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!
!
|-
|-
!style="background:aqua"|[[HPge]]
!style="background:pink"|FXLR
|FX Laser Effect
!
|-
!style="background:pink"|GMAN
|Geometry Animation
!
|-
![[HPge]]
|Help Page
|Help Page
!^_^
!^_^
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!^_^
!^_^
|-
|-
!style="background:aqua"|[[IGHH]]
![[IGHH]]
|IGUI HUD Help
|IGUI HUD Help
!^_^
!^_^
|-
|-
!style="background:aqua"|[[IGPA]]
![[IGPA]]
|IGUI Page Array
|IGUI Page Array
!^_^
!^_^
|-
|-
!style="background:aqua"|[[IGPG]]
![[IGPG]]
|IGUI Page
|IGUI Page
!^_^
!^_^
|-
|-
!style="background:aqua"|[[IGSA]]
![[IGSA]]
|IGUI String Array
|IGUI String Array
!^_^
!^_^
|-
|-
!style="background:aqua"|[[IGSt]]
![[IGSt]]
|IGUI String
|IGUI String
!^_^
!^_^
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!^_^
!^_^
|-
|-
!style="background:aqua"|[[IPge]]
![[IPge]]
|Item Page
|Item Page
!^_^
!^_^
|-
|-
!style="background:aqua"|[[KeyI]]
![[KeyI]]
|Key Icons
|Key Icons
!^_^
!^_^
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|Geometry
|Geometry
!^_^
!^_^
|-
!style="background:pink"|M3TA
|Triangle Array
!
|-
|-
![[Mtrl]]
![[Mtrl]]
|Material
|Material
!^_^
!^_^
|-
!style="background:pink"|NMSA
|Network Spawn Point Array
!
|}
|}
|
|
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!^_^
!^_^
|-
|-
!style="background:lime"|[[OBOA]]
!style="background:pink"|[[OBLS]]
|Object LS Data
!
|-
![[OBOA]]
|Starting Object Array
|Starting Object Array
!
!
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!^_^
!^_^
|-
|-
!style="background:yellow"|[[ONCC]]
![[ONCC]]
|Oni Character Class
|Oni Character Class
!
!
|-
|-
!style="background:yellow"|[[ONCP]]
![[ONCP]]
|Oni Character Particle Array
|Oni Character Particle Array
!
!
|-
|-
!style="background:yellow"|[[ONCV]]
![[ONCV]]
|Oni Character Variant
|Oni Character Variant
!^_^
!^_^
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!
!
|-
|-
!style="background:yellow"|[[ONIA]]
![[ONIA]]
|Oni Character Impact Array
|Oni Character Impact Array
!^_^
!^_^
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!^_^
!^_^
|-
|-
!style="background:lime"|[[ONLV]]
![[ONLV]]
|Oni Game Level
|Oni Game Level
!^_^
!^_^
|-
|-
!style="background:lime"|[[ONOA]]
![[ONOA]]
|Object Gunk Array
|Object Gunk Array
!^_^
!^_^
|-
|-
!style="background:lime"|[[ONSK]]
![[ONSK]]
|Oni Sky Class
|Oni Sky Class
!^_^
!^_^
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!
!
|-
|-
!style="background:aqua"|[[OPge]]
![[OPge]]
|Objective Page
|Objective Page
!^_^
!^_^
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!
!
|-
|-
!style="background:lime"|[[OTIT]]
![[OTIT]]
|Oct Tree Interior Node Array
|Oct Tree Interior Node Array
!^_^
!^_^
|-
|-
!style="background:lime"|[[OTLF]]
![[OTLF]]
|Oct Tree Leaf Node Array
|Oct Tree Leaf Node Array
!^_^
!^_^
|-
|-
!style="background:lime"|[[PLEA]]
![[PLEA]]
|Plane Equation Array
|Plane Equation Array
!^_^
!^_^
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!^_^
!^_^
|-
|-
!style="background:aqua"|[[PSpc]]
![[PSpc]]
|Part Specification
|Part Specification
!^_^
!^_^
|-
|-
!style="background:aqua"|[[PSpL]]
![[PSpL]]
|Part Specification List
|Part Specification List
!^_^
!^_^
|-
|-
!style="background:aqua"|[[PSUI]]
![[PSUI]]
|Part Specifications UI
|Part Specifications UI
!^_^
!^_^
|-
|-
!style="background:lime"|[[QTNA]]
!style="background:pink"|QUDA
|Quad Array
!
|-
![[QTNA]]
|Quad Tree Node Array
|Quad Tree Node Array
!^_^
!^_^
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!^_^
!^_^
|-
|-
!style="background:aqua"|[[SUBT]]
![[SUBT]]
|Subtitle Array
|Subtitle Array
!^_^
!^_^
|-
|-
!style="background:yellow"|[[TRAC]]
!style="background:pink"|TMFA
|Float Array
!
|-
!style="background:pink"|TMRA
|Template Reference Array
!
|-
![[TRAC]]
|Animation Collection
|Animation Collection
!^_^
!^_^
|-
|-
!style="background:yellow"|[[TRAM]]
![[TRAM]]
|Totoro Animation Sequence
|Totoro Animation Sequence
!^_^
!^_^
|-
|-
!style="background:yellow"|[[TRAS]]
![[TRAS]]
|Totoro Aiming Screen
|Totoro Aiming Screen
!^_^
!^_^
|-
|-
!style="background:yellow"|[[TRBS]]
![[TRBS]]
|Totoro Body Set
|Totoro Body Set
!^_^
!^_^
|-
|-
!style="background:yellow"|[[TRCM]]
![[TRCM]]
|Totoro Quaternion Body
|Totoro Quaternion Body
!^_^
!^_^
|-
|-
!style="background:yellow"|[[TRGA]]
!style="background:pink"|TRFT
|Totoro Facing Table
!
|-
![[TRGA]]
|Totoro Quaternion Body Geometry Array
|Totoro Quaternion Body Geometry Array
!^_^
!^_^
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!OK?
!OK?
|-
|-
!style="background:yellow"|[[TRIA]]
![[TRIA]]
|Totoro Quaternion Body Index Array
|Totoro Quaternion Body Index Array
!^_^
!^_^
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!^_^
!^_^
|-
|-
!style="background:yellow"|[[TRMA]]
![[TRMA]]
|Texture Map Array
|Texture Map Array
!^_^
!^_^
|-
|-
!style="background:yellow"|[[TRSC]]
![[TRSC]]
|Screen (Aiming) Collection
|Screen (Aiming) Collection
!^_^
!^_^
|-
|-
!style="background:yellow"|[[TRTA]]
![[TRTA]]
|Totoro Quaternion Body Translation Array
|Totoro Quaternion Body Translation Array
!^_^
!^_^
|-
|-
!style="background:aqua"|[[TSFF]]
![[TSFF]]
|Font Family
|Font Family
!^_^
!^_^
|-
|-
!style="background:aqua"|[[TSFL]]
![[TSFL]]
|Font Language
|Font Language
!^_^
!^_^
|-
|-
!style="background:aqua"|[[TSFT]]
![[TSFT]]
|Font
|Font
!^_^
!^_^
|-
|-
!style="background:aqua"|[[TSGA]]
![[TSGA]]
|Glyph Array
|Glyph Array
!^_^
!^_^
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!^_^
!^_^
|-
|-
!style="background:lime"|[[TXMA]]
![[TXMA]]
|Texture Map Array
|Texture Map Array
!^_^
!^_^
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!^_^
!^_^
|-
|-
!style="background:aqua"|[[TxtC]]
!style="background:pink"|TXPC
|Texture Procedure Data
!
|-
![[TxtC]]
|Text Console
|Text Console
!^_^
!^_^
|-
!style="background:pink"|UUEA
|Error Binding Array
!
|-
!style="background:pink"|UVDA
|UV Data List
!
|-
|-
![[VCRA]]
![[VCRA]]
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!^_^
!^_^
|-
|-
!style="background:aqua"|[[WMCL]]
![[WMCL]]
|WM Cursor List
|WM Cursor List
!^_^
!^_^
|-
|-
!style="background:aqua"|[[WMDD]]
![[WMDD]]
|WM Dialog Data
|WM Dialog Data
!^_^
!^_^
|-
|-
!style="background:aqua"|[[WMM_]]
![[WMM_]]
|WM Menu
|WM Menu
!^_^
!^_^
|-
|-
!style="background:aqua"|[[WMMB]]
![[WMMB]]
|WM Menu Bar
|WM Menu Bar
!^_^
!^_^
|-
|-
!style="background:aqua"|[[WPge]]
![[WPge]]
|Weapon Page
|Weapon Page
!^_^
!^_^
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!bgcolor="#e9e9e9" colspan=3|The following ten types are [[OBD:File types/Defunct#Unused|not used]] by Oni's engine
!bgcolor="#e9e9e9" colspan=3|The following ten types are [[OBD:File types/Defunct#Unused|not used]] by Oni's engine
|-
|-
!style="background:lime"|[[AGDB]]
![[AGDB]]
|style="background:black;color:white"|Gunk Quad Debug Array
|style="background:black;color:white"|Gunk Quad Debug Array
!^_^
!^_^
|-
|-
!style="background:lime"|[[AITR]]
![[AITR]]
|style="background:black;color:white"|AI Script Trigger Array
|style="background:black;color:white"|AI Script Trigger Array
!
!
|-
|-
!style="background:lime"|[[AKDA]]
![[AKDA]]
|style="background:black;color:white"|Door Frame Array
|style="background:black;color:white"|Door Frame Array
!
!
|-
|-
!style="background:lime"|[[OBDC]]
![[OBDC]]
|style="background:black;color:white"|Door Class Array
|style="background:black;color:white"|Door Class Array
!
!
|-
|-
!style="background:lime"|[[ONFA]]
![[ONFA]]
|style="background:black;color:white"|Imported Flag Node Array
|style="background:black;color:white"|Imported Flag Node Array
!
!
|-
|-
!style="background:lime"|[[ONMA]]
![[ONMA]]
|style="background:black;color:white"|Imported Marker Node Array
|style="background:black;color:white"|Imported Marker Node Array
!
!
|-
|-
!style="background:lime"|[[ONSA]]
![[ONSA]]
|style="background:black;color:white"|Imported Spawn Array
|style="background:black;color:white"|Imported Spawn Array
!
!
|-
|-
!style="background:lime"|[[ONTA]]
![[ONTA]]
|style="background:black;color:white"|Trigger Array
|style="background:black;color:white"|Trigger Array
!
!