Jump to content

OBD:File types: Difference between revisions

sorted unused types in with used types
(beginning to revise layout and contents; removed category coloring; added defunct types from /Defunct, temporarily marked in pink)
(sorted unused types in with used types)
Line 18: Line 18:
:[[dat|Instance files]] (.dat files)
:[[dat|Instance files]] (.dat files)
:[[raw|Raw and separate files]] (.raw/.sep files)
:[[raw|Raw and separate files]] (.raw/.sep files)
;Legend
:Pink: Defunct (engine still has templates in code, but data does not exist)
:Yellow: Unused (data exists and is typically looked up by engine, but is not used)




Line 34: Line 38:
![[ABNA]]
![[ABNA]]
|BSP Tree Node Array
|BSP Tree Node Array
!^_^
|-
![[AGDB]]
|style="background:black;color:white"|Gunk Quad Debug Array
!^_^
!^_^
|-
|-
Line 54: Line 62:
![[AISA]]
![[AISA]]
|AI Character Setup Array
|AI Character Setup Array
!
|-
![[AITR]]
|style="background:black;color:white"|AI Script Trigger Array
!
!
|-
|-
Line 67: Line 79:
|Side Array
|Side Array
!^_^
!^_^
|-
![[AKDA]]
|style="background:black;color:white"|Door Frame Array
!
|-
|-
![[AKBP]]
![[AKBP]]
Line 84: Line 100:
!
!
|-
|-
![[BINA]]
!''[[BINA]]''
|Binary Data
|Binary Data
![[OBD_talk:BINA|...]]
!
|-
|-
![[CBPI]]
![[CBPI]]
Line 202: Line 218:
|Object Animation
|Object Animation
!^_^
!^_^
|-
![[OBDC]]
|style="background:black;color:white"|Door Class Array
!
|-
|-
!style="background:pink"|[[OBLS]]
!style="background:pink"|[[OBLS]]
Line 226: Line 246:
|Oni Character Variant
|Oni Character Variant
!^_^
!^_^
|-
![[ONFA]]
|style="background:black;color:white"|Imported Flag Node Array
!
|-
|-
![[ONGS]]
![[ONGS]]
Line 242: Line 266:
|Oni Game Level
|Oni Game Level
!^_^
!^_^
|-
![[ONMA]]
|style="background:black;color:white"|Imported Marker Node Array
!
|-
|-
![[ONOA]]
![[ONOA]]
|Object Gunk Array
|Object Gunk Array
!^_^
!^_^
|-
![[ONSA]]
|style="background:black;color:white"|Imported Spawn Array
!
|-
|-
![[ONSK]]
![[ONSK]]
|Oni Sky Class
|Oni Sky Class
!^_^
!^_^
|-
![[ONTA]]
|style="background:black;color:white"|Trigger Array
!
|-
|-
![[ONVL]]
![[ONVL]]
Line 305: Line 341:
![[SNDD]]
![[SNDD]]
|Sound Data
|Sound Data
!^_^
|-
![[StNA]]
|style="background:black;color:white"|String Array
!^_^
!^_^
|-
|-
Line 392: Line 432:
![[TSGA]]
![[TSGA]]
|Glyph Array
|Glyph Array
!^_^
|-
![[TStr]]
|style="background:black;color:white"|String
!^_^
!^_^
|-
|-
Line 457: Line 501:
|Weapon Page
|Weapon Page
!^_^
!^_^
|-
!bgcolor="#e9e9e9" colspan=3|The following ten types are [[OBD:File types/Defunct#Unused|not used]] by Oni's engine
|-
![[AGDB]]
|style="background:black;color:white"|Gunk Quad Debug Array
!^_^
|-
![[AITR]]
|style="background:black;color:white"|AI Script Trigger Array
!
|-
![[AKDA]]
|style="background:black;color:white"|Door Frame Array
!
|-
![[OBDC]]
|style="background:black;color:white"|Door Class Array
!
|-
![[ONFA]]
|style="background:black;color:white"|Imported Flag Node Array
!
|-
![[ONMA]]
|style="background:black;color:white"|Imported Marker Node Array
!
|-
![[ONSA]]
|style="background:black;color:white"|Imported Spawn Array
!
|-
![[ONTA]]
|style="background:black;color:white"|Trigger Array
!
|-
![[StNA]]
|style="background:black;color:white"|String Array
!^_^
|-
![[TStr]]
|style="background:black;color:white"|String
!^_^
|}
|}


{{OBD}}
{{OBD}}