OBD:File types: Difference between revisions

added BINA and BINA/OBJC tags to new tables below main one, as well as to the top table (directing the reader to the lower tables)
(sorted unused types in with used types)
(added BINA and BINA/OBJC tags to new tables below main one, as well as to the top table (directing the reader to the lower tables))
Line 23: Line 23:
:Yellow: Unused (data exists and is typically looked up by engine, but is not used)
:Yellow: Unused (data exists and is typically looked up by engine, but is not used)


 
==Regular instances==
{| style="white-space:nowrap" width=100%
{| style="white-space:nowrap" width=100%
|
|
{| border="1" cellpadding="0" cellspacing="0" style="background:#f9f9f9" width=100%
{| border="1" cellpadding="0" cellspacing="0" style="background:#f9f9f9" width=100%
|-style="background:#e9e9e9"
|-style="background:#e9e9e9"
!Type
!Tag
!Description
!Description
!OK?
!OK?
Line 101: Line 101:
|-
|-
!''[[BINA]]''
!''[[BINA]]''
|Binary Data
|Binary Data
!
!
|-
|-
Line 111: Line 111:
|Character Body Part Material
|Character Body Part Material
!^_^
!^_^
|-
!CHAR
|see BINA/OBJC tags ⬇︎
!
|-
!CMBT
|see BINA/OBJC tags ⬇︎
!
|-
|-
![[CONS]]
![[CONS]]
|Console
|Console (also see BINA/OBJC tags ⬇︎)
!^_^
!^_^
|-
|-
Line 121: Line 129:
|-
|-
![[DOOR]]
![[DOOR]]
|Door
|Door (also see BINA/OBJC tags ⬇︎)
!
!
|-
|-
Line 138: Line 146:
![[FILM]]
![[FILM]]
|Film
|Film
!
|-
!FLAG
|see BINA/OBJC tags ⬇︎
!
|-
!FURN
|see BINA/OBJC tags ⬇︎
!
!
|-
|-
Line 191: Line 207:
|Geometry Array
|Geometry Array
!^_^
!^_^
|}
|
{| border="1" cellpadding="0" cellspacing="0" style="background:#f9f9f9" width=100%
|-style="background:#e9e9e9"
!Type
!Description
!OK?
|-
|-
![[M3GM]]
![[M3GM]]
Line 198: Line 221:
!style="background:pink"|M3TA
!style="background:pink"|M3TA
|Triangle Array
|Triangle Array
!
|-
!MELE
|see BINA/OBJC tags ⬇︎
!
!
|-
|-
Line 203: Line 230:
|Material
|Material
!^_^
!^_^
|-
!NEUT
|see BINA/OBJC tags ⬇︎
!
|-
|-
!style="background:pink"|NMSA
!style="background:pink"|NMSA
|Network Spawn Point Array
|Network Spawn Point Array
!
!
|}
|
{| border="1" cellpadding="0" cellspacing="0" style="background:#f9f9f9" width=100%
|-style="background:#e9e9e9"
!Type
!Description
!OK?
|-
|-
![[OBAN]]
![[OBAN]]
Line 221: Line 245:
![[OBDC]]
![[OBDC]]
|style="background:black;color:white"|Door Class Array
|style="background:black;color:white"|Door Class Array
!
|-
!''[[OBJC]]''
|Objects ↓
!
!
|-
|-
Line 258: Line 286:
|Oni Character Impact Array
|Oni Character Impact Array
!^_^
!^_^
|-
!ONIE
|see BINA tags ⬇︎
!
|-
|-
![[ONLD]]
![[ONLD]]
Line 310: Line 342:
|Oct Tree Leaf Node Array
|Oct Tree Leaf Node Array
!^_^
!^_^
|-
!PAR3
|see BINA tags ⬇︎
!
|-
!PART
|see BINA/OBJC tags ⬇︎
!
|-
!PATR
|see BINA/OBJC tags ⬇︎
!
|-
|-
![[PLEA]]
![[PLEA]]
Line 330: Line 374:
|Part Specifications UI
|Part Specifications UI
!^_^
!^_^
|-
!PWRU
|see BINA/OBJC tags ⬇︎
!
|-
|-
!style="background:pink"|QUDA
!style="background:pink"|QUDA
Line 338: Line 386:
|Quad Tree Node Array
|Quad Tree Node Array
!^_^
!^_^
|-
!SABD
|see BINA tags ⬇︎
!
|}
|style="vertical-align:top"|
{| border="1" cellpadding="0" cellspacing="0" style="background:#f9f9f9" width=100%
|-style="background:#e9e9e9"
!Type
!Description
!OK?
|-
|-
![[SNDD]]
![[SNDD]]
|Sound Data
|Sound Data
!^_^
!^_^
|-
!SNDG
|see BINA/OBJC tags ⬇︎
!
|-
|-
![[StNA]]
![[StNA]]
Line 350: Line 413:
|Subtitle Array
|Subtitle Array
!^_^
!^_^
|-
!TMBD
|see BINA tags ⬇︎
!
|-
|-
!style="background:pink"|TMFA
!style="background:pink"|TMFA
Line 390: Line 457:
|Trigger Emitter
|Trigger Emitter
!^_^
!^_^
|}
|-
|
!TRGV
{| border="1" cellpadding="0" cellspacing="0" style="background:#f9f9f9" width=100%
|see BINA/OBJC tags ⬇︎
|-style="background:#e9e9e9"
!
!Type
!Description
!OK?
|-
|-
![[TRIA]]
![[TRIA]]
Line 403: Line 467:
|-
|-
![[TRIG]]
![[TRIG]]
|Trigger
|Trigger (also see BINA/OBJC tags ⬇︎)
!^_^
!^_^
|-
|-
Line 439: Line 503:
|-
|-
![[TURR]]
![[TURR]]
|Turret
|Turret (also see BINA/OBJC tags ⬇︎)
!
!
|-
|-
Line 481: Line 545:
|3D Vector Array
|3D Vector Array
!^_^
!^_^
|-
!WEAP
|see BINA/OBJC tags ⬇︎
!
|-
|-
![[WMCL]]
![[WMCL]]
Line 501: Line 569:
|Weapon Page
|Weapon Page
!^_^
!^_^
|}
|}
==BINA instances==
{| style="white-space:nowrap" width=33%
|
{| border="1" cellpadding="0" cellspacing="0" style="background:#f9f9f9" width=100%
|-style="background:#e9e9e9"
!BINA
!Description
!OK?
|-
!ONIE
|Oni Impact Effects
!
|-
!PAR3
|3D Particle
!
|-
!SABD
|Sound Animations Binary Data
!
|-
!TMBD
|Texture Materials Binary Data
!
|}
|}
==BINA/OBJC instances==
{| style="white-space:nowrap" width=100%
|
{| border="1" cellpadding="0" cellspacing="0" style="background:#f9f9f9" width=100%
|-style="background:#e9e9e9"
!BINA/OBJC
!Description
!OK?
|-
!CHAR
|Character
!
|-
!CMBT
|Combat profile
!
|-
!CONS
|Console
!
|-
!DOOR
|Door
!
|-
!FLAG
|Flag
!
|-
!FURN
|Furniture
!
|}
|
{| border="1" cellpadding="0" cellspacing="0" style="background:#f9f9f9" width=100%
|-style="background:#e9e9e9"
!BINA/OBJC
!Description
!OK?
|-
!MELE
|Melee profile
!
|-
!NEUT
|Neutral behavior
!
|-
!PART
|Particle
!
|-
!PATR
|Patrol path
!
|-
!PWRU
|Powerup
!
|-
!SNDG
|Sound Group
!
|}
|style="vertical-align:top"|
{| border="1" cellpadding="0" cellspacing="0" style="background:#f9f9f9" width=100%
|-style="background:#e9e9e9"
!BINA/OBJC
!Description
!OK?
|-
!TRGV
|Trigger Volume
!
|-
!TRIG
|Trigger
!
|-
!TURR
|Turret
!
|-
!WEAP
|Weapon
!
|}
|}


{{OBD}}
{{OBD}}