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Talk:Mod Tool/OniTools addon: Difference between revisions

Unexpected complication: Onisplit turns M3GM's triangles into quads on import.
m (basic version of AGQG reading, still have to write a decrypter for object ids)
(Unexpected complication: Onisplit turns M3GM's triangles into quads on import.)
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'''Complications'''
M3GM uses triangles while AGQG uses quads (look, there are always 4 points each with its own color 32-bit color slot).
That means Onisplit converts the M3GM triangles into quads on import.
So Mod Tool would need to exactly mimic onisplit's way turning triangles into quads.
This information is based on following experience:
* Console0 triangles = 94
* After triangle-to-quad conversion.
: Console0: 47 quads = 38 (main) + 6 (collision box) + 1 + 1 + 1 (light tex quads)
* AGQG has 47 elements.


===Animated reference===
===Animated reference===
8,471

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