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Files in GameDataFolder/ named "level[0-19]_Final.dat", together with ".raw" and sometimes ".sep" counterparts, contain the game data for Oni. | Files in GameDataFolder/ named "level[0-19]_Final.dat", together with ".raw" and sometimes ".sep" counterparts, contain the game data for Oni. | ||
The same format was used for the | The same format was used for the tool files, named level0_Tools.dat/.raw/.sep, however the retail Oni game application does not load tool files; for the story behind the tool files, see [[Big Blue Box|HERE]]. | ||
The level 0 files do not actually contain a level, but instances (resources) shared across all levels. Level 0 is loaded when the game starts, and never unloaded. All other level files are only loaded when | The level 0 files do not actually contain a level, but instances (resources) shared across all levels. Level 0 is loaded when the game starts, and never unloaded. All other level files, 1-19, are only loaded when their corresponding level starts, and unloaded when it ends. | ||
==Backwards and garbage data== | ==Backwards and garbage data== |