Jump to content

OBD:Instance file format: Difference between revisions

m
"tool" files, not "tools"
m (link rename)
m ("tool" files, not "tools")
Line 6: Line 6:
Files in GameDataFolder/ named "level[0-19]_Final.dat", together with ".raw" and sometimes ".sep" counterparts, contain the game data for Oni.
Files in GameDataFolder/ named "level[0-19]_Final.dat", together with ".raw" and sometimes ".sep" counterparts, contain the game data for Oni.


The same format was used for the tools files, named level0_Tools.dat/.raw/.sep, however the retail Oni game application does not load tools files; for the story behind the tools files, see [[Big Blue Box|HERE]].
The same format was used for the tool files, named level0_Tools.dat/.raw/.sep, however the retail Oni game application does not load tool files; for the story behind the tool files, see [[Big Blue Box|HERE]].


The level 0 files do not actually contain a level, but instances (resources) shared across all levels. Level 0 is loaded when the game starts, and never unloaded. All other level files are only loaded when the corresponding level starts and unloaded when it ends.
The level 0 files do not actually contain a level, but instances (resources) shared across all levels. Level 0 is loaded when the game starts, and never unloaded. All other level files, 1-19, are only loaded when their corresponding level starts, and unloaded when it ends.


==Backwards and garbage data==
==Backwards and garbage data==