Jump to content

Mod Tool/OniTools addon: Difference between revisions

m
turning first section into lede text
m (or name it sledgehammer ? 'slow but powerful' ^^)
m (turning first section into lede text)
 
(13 intermediate revisions by 3 users not shown)
Line 1: Line 1:
==OniTools==
OniTools was a level creation addon for {{ModTool}}. It is no longer developed or maintained. Nowadays, modders are expected to use [[Blender]] rather than XSI.
 
===Download and installation===
===Download and installation===
Install by drag'n'drop '''[https://dl.dropboxusercontent.com/u/139715/OniGalore/xsi_OniTools_addon_7.1.8.zip OniTools.xsiaddon]''' into Mod Tool's viewport.
Install by dragging and dropping '''[http://mods.oni2.net/node/356 OniTools.xsiaddon]''' into Mod Tool's viewport.


[http://youtu.be/2_3xo8-31-U Demo video]
[http://oni.bungie.org/forum/viewtopic.php?id=2657 OCF thread]
 
[http://oni.bungie.org/community/forum/viewtopic.php?id=2657 OCF thread]




Line 40: Line 39:


'''version 7.1.7'''
'''version 7.1.7'''
* [http://oni.bungie.org/community/forum/viewtopic.php?pid=48310#p48310 Animated Rotoscope]
* [http://oni.bungie.org/forum/viewtopic.php?pid=48310#p48310 Animated Rotoscope]




'''version 7.1.1 - 7.1.6'''
'''version 7.1.1 - 7.1.6'''
* bug fix: TRGV writing/reading
* bug fix: TRGV writing/reading
* CRSA (corpse array) import
* [https://www.youtube.com/watch?v=yYHaltepyNI CRSA (corpse array) import]
* scaling support for TRGV
* scaling support for TRGV
* print absolute position and rotation of selected objects
* print absolute position and rotation of selected objects
Line 58: Line 57:
* the addon will change your save file settings (to framerate 60 fps)
* the addon will change your save file settings (to framerate 60 fps)
: one person can send a new *.exp file and the other person can make a *.dae from it
: one person can send a new *.exp file and the other person can make a *.dae from it
: old *.exp (that were created based on a 30 fps setting) needs to be [[#Animating|scaled down]] by a factor of 2
: old *.exp (that were created based on a 30 fps setting) needs to be [[../#Animating|scaled down]] by a factor of 2
* currently removed the features made in version 6 (hopefully we will not need that any longer)
* currently removed the features made in version 6 (hopefully we will not need that any longer)


Line 99: Line 98:




==OniTools Remake==
<!--
<!--;[http://paradox.oni2.net/OniToolsRemake/v4/OniToolsDeluxe.zip Official version 4]-->
==OniTools Remake: Sledgehammer==
This remake is incompatible with the original OniTools addon.
 
How to download? Sledgehammer is now part of Simple OniSplit GUI which is an tool package of AEI.
 
Installation happens automatically if the GUI finds Mod Tool. Note that both projects are still unfinished.
 
More information can be found on the talk page.
 


<gallery caption="version 5 gallery">
'''Some features Sledgehammer should have:'''
 
<gallery>
Image:ModTool_Addon_Shinatama_settings.png|settings
Image:ModTool_Addon_Shinatama_settings.png|settings
Image:DnD_dat_and_onis_import.png|level import controls
Image:DnD_dat_and_onis_import.png|level import controls
Image:ModTool_PF_editor.png|pathfinding editor
Image:ModTool_PF_editor.png|pathfinding editor
Image:ModTool_CHAR_editor.png|character collection editor
Image:ModTool_CHAR_editor.png|character collection editor
Image:ModTool_addon_Sledgehammer_ONCC_library.jpg|character library
</gallery>
</gallery>




===Change log===
'''Oni Object Library'''
;version 5 [pending]
: This version is incompatible with the original OniTools addon.
: For this reason I will delay the release until its on par with the original.
 
: '''15.02.2015'''
:* adding compatibility for Softimage 2015 (wip)
:* auto-detect Oni/AE and exports level 0 during addon's first run to create a modding environment
::* this will be used to create item/weap/etc. libraries, more objects can be added afterwards
 
: '''02.09.2014'''
:* More Settings: Disable verbose script logging, disable script logging, use binary encoding for xsi files
:* Bugfix: "create ghost on selected edges"-button created ghosts on a wrong layer
:* Uninstallation must now be confirmed (just a little safety measure)
 
: '''31.08.2014'''
:* adds "Uninstall" button in the settings
:* settings fully working now
:* adds button "show level projects"
:* adds button "save level project": exports layers to xsi files (OniDepots layer is ignored)
:* special *.xsi DnD support: xsi files with Oni layer names become imported on their own layer (e.g. AKEV, BNV)
 
: '''27.08.2014'''
:* pathfinding editor
 
: '''24.08.2014'''
:* semi-automatic level import (works both with [[wikipedia:Drag_and_drop|DnD]] dat and DnD onis folder)
:* replaces "check AKEV files" button with DnD dat and DnD onis folder
:** scan will be interrupted if one of these files are missing ONLV, ONSK, AKEV
:** the log will be save to the desktop
 
 
; version 4
* Adds a toolbar
* Adds a "settings" button (alpha, not useful yet)
* [https://www.youtube.com/watch?v=VDWSKAaLNYg Adds a "check AKEV files" button]
** the referenced folder must contain AKEV*.oni and TXMP*.oni
 
 
;version 3
* Disables NetView startup window. Imo, it's annoying.
 


;version 2
The library contains collections of thumbnail images. Drag and drop them into Softimage to load the corresponding 3D data.
* AutoUpdater. After this installation further updates should happen automatically.


Control the overview with the common web browser shortcuts.
* [control] + [+] for zooming in
* [control] + [-] for zooming out
* [control] + [0] for reseting zoom to 100%


;version 1
* All it has is an update notifier. Version 2 should have an auto-update function. But at least you will know when it is available. ^_^


===ToDo===
'''On first use event'''
'''now'''
* -
* improve level project management
* AKEV markers editor


'''later'''
* too much ...
* And how about another name? Currently it's "OniTools Deluxe". Suggestions go [http://oni.bungie.org/community/forum/viewtopic.php?pid=49068#p49068 HERE].
* file type editors
* Oni Object Library
** option to update html document with custom objects
** option to re-download the library in case of corruption
* Oni Object Library database exchange (user <=> server <=> user)


'''On startup event:'''
* check AE folder for new packages
* check for new online resources: "shared" classes (includes Neo's original collection)
-->


[[Category:Windows-only modding tools]]
[[Category:Outdated modding tools]][[Category:Windows-only modding tools]]