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BSL:Variables: Difference between revisions

adding notes on env_show_stairflagged and sound_show_debug; adding sound_show_occlusions (presumably not present in Windows or it would have been listed already)
m (differentiating ph_show_collisions and show_chr_env_collision)
(adding notes on env_show_stairflagged and sound_show_debug; adding sound_show_occlusions (presumably not present in Windows or it would have been listed already))
Line 454: Line 454:
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|bool||env_show_stairflagged||0
|bool||env_show_stairflagged||0
|"show specially flagged noncollision quads"||??
|"show specially flagged noncollision quads"<br>(not sure what this was supposed to do, but the dev keys for "Character collision" (Ctrl-Shift-T) and "Invisible quads" (Ctrl-Shift-I) will show stair collision ramps)||??
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|bool||fast_lookup||0
|bool||fast_lookup||0
Line 709: Line 709:
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|bool||sound_show_debug||0
|bool||sound_show_debug||0
|"displays sound debugging info"||OK
|"displays sound debugging info"<br>(do sound spheres show up in Windows, or only the HUD?)||OK
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|bool||sound_show_occlusions||0
|"enables debugging display of sound occlusions"<br>(shows lines from sound sources to listeners)||??
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|bool||spatial_footsteps||1
|bool||spatial_footsteps||1