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Maybe it was Oni that influence SAC? I remember that in a GITS game they had an health bar / UI that looked very familiar...
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(Maybe it was Oni that influence SAC? I remember that in a GITS game they had an health bar / UI that looked very familiar...)
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I haven't seen Burn-Up W, but I wish I knew why geyser wrote that Stand Alone Complex could be Oni's most direct influence. If he's saying that SAC influenced Oni, that's quite impossible as SAC came out in 2002, and I can't imagine that Oni influenced SAC, if that's what he meant. --[[User:Iritscen|Iritscen]] ([[User talk:Iritscen|talk]]) 17:08, 24 January 2016 (CET)
I haven't seen Burn-Up W, but I wish I knew why geyser wrote that Stand Alone Complex could be Oni's most direct influence. If he's saying that SAC influenced Oni, that's quite impossible as SAC came out in 2002, and I can't imagine that Oni influenced SAC, if that's what he meant. --[[User:Iritscen|Iritscen]] ([[User talk:Iritscen|talk]]) 17:08, 24 January 2016 (CET)


: Heh, I completely failed to see that. Maybe Oni influenced SAC when it was still in the making. When did they start SAC? Dunno. But I too think that is probably not the case. --[[User:Paradox-01|paradox-01]] ([[User talk:Paradox-01|talk]]) 18:43, 24 January 2016 (CET)
: Heh, I completely failed to see that. Maybe he meant it the other way around that Oni influenced SAC when it was still in the making. When did they start SAC? Dunno. But I also think that this isn't the case. --[[User:Paradox-01|paradox-01]] ([[User talk:Paradox-01|talk]]) 18:43, 24 January 2016 (CET)
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