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BSL talk:Functions: Difference between revisions

use chr_playback_block / chr_playback instead
(chr_holdkey)
(use chr_playback_block / chr_playback instead)
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Please let me know if any of you got this to work. [[User:Script 10k|Script 10k]] ([[User talk:Script 10k|talk]]) 23:52, 25 August 2016 (CEST)
Please let me know if any of you got this to work. [[User:Script 10k|Script 10k]] ([[User talk:Script 10k|talk]]) 23:52, 25 August 2016 (CEST)
: SSG (no example in his command list given), geyser, loser and gumby couldn't make that command work. So forget about it ;)
: http://oni.bungie.org/forum/viewtopic.php?id=130&p=4
: http://wiki.oni2.net/User_talk:Iritscen/Archive2#AI_self-healing
: Use '''[[XML:FILM#.3CKeys.3E|FILM]]''' file instead:<br>'''chr_playback_block([ai_name|script_id], film_name, fromhere)'''
: fromhere - ignore the position, rotation is still used<br>interp - interpolates between current character position and film position (awkward when height is not the same)
: You could probably create a level 0 package made of such keys and then use them whenever needed.
: Caution with editing frames, game crashes when done wrong. --[[User:Paradox-01|paradox-01]] ([[User talk:Paradox-01|talk]]) 08:37, 26 August 2016 (CEST)
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