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Multiplayer: Difference between revisions

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Mac OS X -> macOS
(→‎Fan-made multiplayer: adding images of OniHook and Zukai, and moving the images to below the text so they aren't eating vertical space)
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The next attempt at incorporating MP into Oni was the [[Flatline]] project, started in 2008, with its last release in 2011, and made possible by the [[Daodan DLL]]. Development progressed up to the point where Internet gameplay was smooth in low-latency conditions, though gunplay was not yet supported. [http://www.youtube.com/watch?v=GMeWr11QVjU This video] was made with the last Flatline build before development ceased.
The next attempt at incorporating MP into Oni was the [[Flatline]] project, started in 2008, with its last release in 2011, and made possible by the [[Daodan DLL]]. Development progressed up to the point where Internet gameplay was smooth in low-latency conditions, though gunplay was not yet supported. [http://www.youtube.com/watch?v=GMeWr11QVjU This video] was made with the last Flatline build before development ceased.


The most recent attempt at injecting MP into Oni is the [[Zukai]] project, begun in 2012, with its first release in 2015, though it is currently only available for Mac OS X, with a Windows version to follow when gameplay is no longer in a rough alpha state.  
The most recent attempt at injecting MP into Oni is the [[Zukai]] project, begun in 2012, with its first release in 2015, though it is currently only available for macOS, with a Windows version to follow when gameplay is no longer in a rough alpha state.  


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