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====Key aspects====
====Key aspects====


==[[Oni2:Storyline|A storyline for Oni 2]]==
==[[Oni2:A Storyline|A storyline for Oni 2]]==
I only realized just now how easily the topic title "A storyline for Oni 2" is misinterpreted. Here's what I have to say.
I only realized just now how easily the topic title "A storyline for Oni 2" is misinterpreted. Here's what I have to say.


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*the thread's reader keeps in mind that this is a secondary, subjective phase (there's Oni's raw material in all its imperfect glory, and there is a will to put it all together; both have to be distinguished).
*the thread's reader keeps in mind that this is a secondary, subjective phase (there's Oni's raw material in all its imperfect glory, and there is a will to put it all together; both have to be distinguished).


The problems are : my on-the-spot developments on the tricky issues are so "inspired" that they result in posts with record-breaking length. I wrote ''nothing'' before that thread, and I keep little for myself : whatever I thought about Oni's (or Oni 2's) plot at any moment, it's all on that thread, basically. Written there and then, during the brainstorming process, and without any summing up (raw brainstorming, no postprocessing). That, I recognize, can be dissuasive even to fluent English speakers. I can see no solution to that : "raw brainstorming" with no editing is my way to be honest. The index being compiled [[Oni2:Storyline|here]] is supposed to make that monster thread human-readable and at least roughly organized.
The problems are : my on-the-spot developments on the tricky issues are so "inspired" that they result in posts with record-breaking length. I wrote ''nothing'' before that thread, and I keep little for myself : whatever I thought about Oni's (or Oni 2's) plot at any moment, it's all on that thread, basically. Written there and then, during the brainstorming process, and without any summing up (raw brainstorming, no postprocessing). That, I recognize, can be dissuasive even to fluent English speakers. I can see no solution to that : "raw brainstorming" with no editing is my way to be honest. The index being compiled [[Oni2:A Storyline|here]] is supposed to make that monster thread human-readable and at least roughly organized.


The second problem is also a consequence of the "raw brainstorming" with no restriction on the size of the "output". Because I write so much, I tend to dominate the thread; a thread I meant to be ''open to discussion''... So I've come to feel like I should distance myself a bit from that discussion I started, because I've said "enough", maybe "too much" even.
The second problem is also a consequence of the "raw brainstorming" with no restriction on the size of the "output". Because I write so much, I tend to dominate the thread; a thread I meant to be ''open to discussion''... So I've come to feel like I should distance myself a bit from that discussion I started, because I've said "enough", maybe "too much" even.
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In very many ways this is ''not'' professional writing, nor do I ''want'' to be a "professional writer". As far as the lengthy brainstorming is concerned, it's in fact nowhere near a final work of art, it only lays a basis for the future elaboration of an actual story.
In very many ways this is ''not'' professional writing, nor do I ''want'' to be a "professional writer". As far as the lengthy brainstorming is concerned, it's in fact nowhere near a final work of art, it only lays a basis for the future elaboration of an actual story.


As such, I think it (the brainstorming) must be taken as a whole, and the idea of editing it (cutting it) for readability purposes is not an option. Neither is "summarizing". The best thing to do is to clearly separate the facts from the speculations, but that's not always easy. And an [[Oni2:Storyline|index]] would be an interesting feature, sure.
As such, I think it (the brainstorming) must be taken as a whole, and the idea of editing it (cutting it) for readability purposes is not an option. Neither is "summarizing". The best thing to do is to clearly separate the facts from the speculations, but that's not always easy. And an [[Oni2:A Storyline|index]] would be an interesting feature, sure.


I think that started answering the "what" already : it's a canvas for the actual story to be drawn on. Ideally, as a fruit of the (collective) brainstorming the canvas will become so complex and life-like that the story will just draw itself. Ideally. The second part of the "what" is in fact the answer to the "why" as well. What are my motivations when working on Oni (or Oni 2) material? What are my interests? What do I think I'm doing? Who the f##k do I think I am?
I think that started answering the "what" already : it's a canvas for the actual story to be drawn on. Ideally, as a fruit of the (collective) brainstorming the canvas will become so complex and life-like that the story will just draw itself. Ideally. The second part of the "what" is in fact the answer to the "why" as well. What are my motivations when working on Oni (or Oni 2) material? What are my interests? What do I think I'm doing? Who the f##k do I think I am?