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m (Code management)
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====Code management====
====Code management====
In order to sort things and avoid code duplication I'm tring to spit things for now the following way:
In order to sort things and avoid code duplication I'm trying to spit things for now the following way:
 
* game related code goes to the Game Instance
* player realted code such as keyboard inputs go to a custom Player Controller
* AI related code goes to the ONCC component blueprint


* game related code such as a level loading function and menu references goes to the '''Game Instance'''
* level reladed code such as a Slash Screen fuction goes to the '''Level blueprint'''
* player realted code such as keyboard inputs go to a custom '''Player Controller''' (changeable in the Game Mode)
* AI related code goes to the '''ONCC component blueprint'''


====Videos====
====Videos====
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